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Page 22 of 25
Talking Styx: Shards of Darkness with Cyanide – Stealth is Back
Playtonic on Introducing New Things to the Genre; No PS4 Pro Patch Planned for Yooka-Laylee
Tequila Works Talks Rime PS4 Pro Enhancements, Game Length and Much More
The Star Citizen Exclusive Interview: Erin Roberts
Rebellion: Switch Brings Fascinating Options to the Table; Sniper Elite 4 Supports DX12 mGPU
Dontnod’s Vampyr Lets You Decide What Kind of Bloodsucker You Want To Be
A Plague Tale: Innocence Interview – Of Rats and Inquisitors
Cyanide: Call of Cthulhu Is Essentially an RPG, Will Last 10-15 Hours
Talking Conan Exiles with Funcom – Past, Present and Future
Hand of Fate 2 Interview – Supporting PS4 Pro & Scorpio, Not Ruling Out Switch
inXile: Tides of Numenera Is “Worthy Companion” to Planescape: Torment, Should Last 45-50 Hours
Shadow Warrior 2 Devs Super Skeptical on VR, Not Doing Anything with Nintendo Switch or CrossPlay
Talking About Warframe’s Past, Present and Future with Digital Extremes
PS4 Pro Performance Is Equivalent to $900 PC, It’s “Really High Benchmark” for Console – ARK Dev
F2P Winter Sports Game SNOW Launches Before Winter’s End, Already Has PC/PS4 Crossplay
Sniper: Ghost Warrior 3 Has a 27 km² Game World, Will Last 35 Hours for 100% Playthrough
Action RPG The Dwarves To Last 15 Hours, Sequels Depend on This One’s Success
Let It Die Director Confirms 4K PS4 Pro Mode, 2016 Release & PlayStation Exclusivity
A Sneak Peek of Dark and Light, a Multiplayer Fantasy Survival/MMO by Snail Games
Crytek Details Robinson: The Journey PS4 Pro Enhancements, Was “Impressed” by Sony’s PS VR
No Man’s Sky “A Very Sad Case of Over-Promising & Under-Delivering”, Says Osiris: New Dawn Creator
HITMAN’s Creative Director on Why the Episodic Format Is Perfect for the Franchise
Nioh’s Game Director: The Game Will Take 70 Hours on Average, No Plans for PC Release Currently
Warhammer Vermintide To Support PS4 Pro with Non-Native 4K Hybrid Solution, HDR & Smoother Frame Rate
Wccftech Interviews Min-Liang Tan, Co-founder, CEO of Razer
United Front Games Opens up on SMASH+GRAB, Would Love Adding a Story Mode to It
nDreams on PS VR: It’s a Great VR Entry Point at a Compelling Price; PS4 Pro Can Make a Difference
Dual Universe Interview – Talking About the Most Ambitious Game Ever Conceived
Escape from Tarkov Interview – A Truly Hardcore First Person Shooter Due in 2016
Divinity: Original Sin 2 Preview & Interview – Perfecting an Already Great Game
Telltale Games Interview with Job Stauffer: “Our Stories Are the Gameplay”
Kingdom Come: Deliverance – Interview with Tobiasz Stolz-Zwilling
Kingsglaive: Final Fantasy XV – Interview with Director Takeshi Nozue
Mafia III Interview – Going Down a Path of Vengeance
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