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Onimusha: Way of the Sword Ditches Weapon-Swapping for Single-Katana Mastery, as CAPCOM Rebuilds the 20-Year-Dormant Series Around Mifune
CXMT’s ‘Cheap’ DDR5 Is a Myth, Memory Vendors Tell us at Computex — Prices Match Samsung, SK Hynix & Micron
Intel Nova Lake Desktop CPU Whispers: Early 2027 Launch, 52-Core Power/Thermal Details, Multi-Core Overclocking & Z990/Z970 Boards at Computex
Crate Entertainment Opens Up on Grim Dawn: Fangs of Asterkarn’s Massive Scope, Long Development, and What Comes Next
Canada’s GDC of the Future: How XP Gaming is Connecting the Video Game Industry for the Modern Age and Beyond
Edge of Memories Soundtrack Interview: Dynamic Combat, Iconic RPG Collaborations, and Why AI Can’t Replace the Soul
Edge of Memories Composer Believes AI Is Useful Tool, But Slams It For Generating Art: “Art Cannot Exist Without Humanity”
Assassin’s Creed Black Flag Resynced Game Director Promises 6 Extra Hours of Content and Deeper Pirate Exploration
Neverness to Everness Won’t Stop at Launch: Hotta Studio Teases New Cities, Districts, and Nintendo Switch 2 Evaluation
Atomic Heart Studio Mundfish Sidesteps NVIDIA DLSS 5 Commitment, Rejects AI Tools In Daily Production For Now
Mundfish Admits It Would Do Things Differently After Atomic Heart, as Lessons Reshape Atomic Heart 2 and The Cube MMO
Directive 8020 Leans Hard Into The Thing — Supermassive Promises Eyes, Teeth and Bones in Deep Space Body Horror
Palit Takes Over Full Control of GALAX, Handling The Entire Business & All RMA Support
MotoGP 26 Rebuilds Its Core Handling From the Ground Up, Says Dev, Forcing Veterans to Rethink Every Corner
Wolfjaw CEO on Live Service Craze: “Publishers Saw Fortnite, PUBG & LoL and Decided They Needed 50 of Each”
Digital Extremes on Warframe Switch 2: DLSS Was “Very Important”, Renders as Low as 540p to Reach 60 FPS
Samson Dev: DLSS 5 Needs Full Pipeline Integration & Broad Hardware Support to Be Viable
Polish High School Teacher Plans To Go Big In The Overclocking Scene; 25 Student Teams Ready To Go Live On April 10
WoodRunner Games Looks to Balance Classic and Modern Platforming With Precision Platformer Croak, a.k.a ‘Frog Celeste’
LightSpeed Studios Q&A: “Designing for 100 Million People Pleases No One”
Guerrilla Is Working Closely with NC on Horizon Steel Frontiers, Says NC America CEO; “It’s Looking Genuinely Amazing”
NC America CEO Q&A – “I Think There’s a Genuine Chance for a New MMO, We’re Heading Into an Upward Cycle”
ASUS ROG X870E APEX Flexes With DDR5-8800 CL32 OC On AMD Ryzen 9 9950X3D2 CPU
Wyldheart Is a Cozy-Looking “Multiplayer Skyrim” with a Heavy Dose of Tabletop Inspiration
Phil Spencer Did a Great Job and Put Microsoft on Solid Ground to Succeed, Says Veteran Developer
Deadhaus Sonata Q&A: Denis Dyack on Tarot Cards, Loot Based on Quantum Physics, and Building a Spiritual Successor to Legacy of Kain
NVIDIA’s DLSS 5 Reveal Was a Mistake, Needs to Go Back to the Drawing Board, Says Eternal Darkness Dev Denis Dyack
Zero Parades: For Dead Spies Studio ZA/UM is “Less Interested in Arguing We’re Capable of Making a Good Game Than in Just Making One”
“It’s Just So Lame” – RTGI Modder Thinks DLSS 5 Is Impressive Tech But Shares AI Slop Sentiment to a “Big Degree”
“Only Your Tools and Your Mind Will Save You” — Big Bad Wolf on Cthulhu: The Cosmic Abyss and Its Six Endings
GreedFall: The Dying World Q&A – “The Public Wouldn’t Have Accepted It if We Stuck to the First Game’s Combat”
Samson: A Tyndalston Story Interview – Former Mad Max and Just Cause Devs Sink Into New AA Brawler That’s “Not GTA”
Ashes of the Singularity II Exclusive Interview – Lower APM, Three Factions, and the Nitrous Engine Evolved
WWE 2K26 Devs on Core Changes, Cutting Last-Gen, Knowing The Island Wouldn’t “Wow” Year 1, and More
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