PERISH Q&A – Indie Dev Talks Mythology Inspired Debut Co-Op FPS, Was Shocked at Frame Rates Enabled by DLSS 3
Atomic Heart Final Q&A Part II – Mundfish ‘Impressed’ by DLSS 3; FSR 2 Confirmed; Old Consoles Will Be Fine
Atomic Heart Final Q&A Part I – Mundfish Head Talks About DLCs, Delays, and Team Geographical Distribution
DLSS 3 Latency Doesn’t Impact Player Experience, Says NFS Unbound Dev; FSR 2.2 Is in the Game, XeSS May Be Added
Destroy All Humans 2 Dev Talks NVIDIA DLSS 3 Implementation; RTX 40 Features Will Be Used If Supported by UE5
Chernobylite Post-Launch Q&A – Devs Talk Next-Gen Update, Ray Tracing, and Looking Into FSR 2.0 Support