Menu
Home
News
Hardware
All Hardware
Intel
AMD
NVIDIA
TSMC
Gaming
All Gaming
Sony
Microsoft
Electronic Arts
Epic Games
PS
Xbox
Xbox Game Pass
Mobile
All Mobile
Apple
Samsung
Google
Android
iOS
Roundups
Interviews
Reviews
How To
Discussions
Deals
Wccftech
News
Hardware
Gaming
Mobile
Roundups
Interviews
Reviews
How To
Discussions
4
Deals
HOME
Interviews
Monster Fantasy Wants Different Player Types Living Together, As Producer Rejects the Compare-and-Compete Trap of Same-Type Socializing
GTA Trilogy Remaster Studio Grove Street Bets Its Future on BeastLink, a Multiplayer Kaiju Game With 250K Destructible Objects
Doom: The Dark Ages – Revelations Is 35 Years in the Making, id Software Says, and Arguably their Best Content
The Timeline for Indie Success is Paved by Playtesting, or what Jason Della Rocca calls the “New Indie Religion”
No Rest for the Wicked 1.0 Interview: ‘We Ran the Baldur’s Gate 3 Playbook with Early Access’
Dragon Ball Xenoverse 3 Splits Development 50/50 Between Single-Player Story and Online Sandbox, Producer Tells Wccftech
Where Winds Meet Developer Q&A: Hidden Mountain’s Vertical Exploration, Future Roadmap, and Ongoing Netcode and Performance Optimization
Onimusha: Way of the Sword Ditches Weapon-Swapping for Single-Katana Mastery, as CAPCOM Rebuilds the 20-Year-Dormant Series Around Mifune
Resident Evil Veronica Producer Quashes Down First-Person Fears, Promises Claire’s Remake Will Mirror RE2’s Survival Loop
Ex-Witcher 3 and RDR2 Devs Take On Mount and Blade With Chronicles: Medieval, Hitting Steam Early Access This Year
Crate Entertainment Opens Up on Grim Dawn: Fangs of Asterkarn’s Massive Scope, Long Development, and What Comes Next
Canada’s GDC of the Future: How XP Gaming is Connecting the Video Game Industry for the Modern Age and Beyond
Edge of Memories Soundtrack Interview: Dynamic Combat, Iconic RPG Collaborations, and Why AI Can’t Replace the Soul
Bethesda Explains How Fallout 76: Infestations Will Make the Map Sizzle With Emergent Co-Op Chaos: ‘Appalachia Is Our Biggest Asset’
Edge of Memories Composer Believes AI Is Useful Tool, But Slams It For Generating Art: “Art Cannot Exist Without Humanity”
Assassin’s Creed Black Flag Resynced Game Director Promises 6 Extra Hours of Content and Deeper Pirate Exploration
Outward 2 Hits Steam Early Access in July 2026 as Nine Dots Doubles Down on Punishing, Anti-Power-Fantasy RPG Design
Neverness to Everness Won’t Stop at Launch: Hotta Studio Teases New Cities, Districts, and Nintendo Switch 2 Evaluation
Mundfish Admits It Would Do Things Differently After Atomic Heart, as Lessons Reshape Atomic Heart 2 and The Cube MMO
Directive 8020 Leans Hard Into The Thing — Supermassive Promises Eyes, Teeth and Bones in Deep Space Body Horror
MotoGP 26 Rebuilds Its Core Handling From the Ground Up, Says Dev, Forcing Veterans to Rethink Every Corner
“The Ultimate Expression of Diablo IV” — Blizzard on Why Lord of Hatred Is the Best It’s Ever Been
Wolfjaw CEO on Live Service Craze: “Publishers Saw Fortnite, PUBG & LoL and Decided They Needed 50 of Each”
Digital Extremes on Warframe Switch 2: DLSS Was “Very Important”, Renders as Low as 540p to Reach 60 FPS
Samson Dev: DLSS 5 Needs Full Pipeline Integration & Broad Hardware Support to Be Viable
WoodRunner Games Looks to Balance Classic and Modern Platforming With Precision Platformer Croak, a.k.a ‘Frog Celeste’
LightSpeed Studios Q&A: “Designing for 100 Million People Pleases No One”
Elder Scrolls Online Seasons 2026+ Overview: High Seas Naval Battles, Dynamic Encounters, and Returning to Skyrim in 2027
NC America CEO Q&A – “I Think There’s a Genuine Chance for a New MMO, We’re Heading Into an Upward Cycle”
Wyldheart Is a Cozy-Looking “Multiplayer Skyrim” with a Heavy Dose of Tabletop Inspiration
Deadhaus Sonata Q&A: Denis Dyack on Tarot Cards, Loot Based on Quantum Physics, and Building a Spiritual Successor to Legacy of Kain
NVIDIA’s DLSS 5 Reveal Was a Mistake, Needs to Go Back to the Drawing Board, Says Eternal Darkness Dev Denis Dyack
Zero Parades: For Dead Spies Studio ZA/UM is “Less Interested in Arguing We’re Capable of Making a Good Game Than in Just Making One”
“It’s Just So Lame” – RTGI Modder Thinks DLSS 5 Is Impressive Tech But Shares AI Slop Sentiment to a “Big Degree”
Load More
Trending Stories
Qualcomm Admits Its Snapdragon 8 Elite Gen 6 Will Become More Expensive, As Chipset Maker Aims For Double-Digit Hike Due To Higher Supplier Costs
32
Active Readers
PlayStation 6 Controller Could Ditch the Part That Wears Out, After Years of DualSense Stick Drift Complaints
24
Active Readers
AMD EPYC “Venice” Gives Us A Preview of Zen 6-Based Ryzen “Olympic Ridge” CPUs: More Cores, More (3D V-)Cache, Clocks & Scalable Configs
18
Active Readers
CXMT’s 64GB Server DDR5 Memory Chip Is Now Pricier Than Samsung’s, As It Races To Increase Capacity To 600,000 Wafers Per Month
12
Active Readers
Amazon Backpedals on 007 First Light Sequel Threat, Admits IO Interactive Should Probably Make the James Bond Sequel
12
Active Readers
Popular Discussions
AMD Medusa Point 10-Core “Zen 6” CPU Beats Strix Point 10-Core “Zen 5” By Nearly 35% While Operating at 5.4 GHz
1545
Comments
Watch The AMD “Advancing AI 2026” Event Live Here – Next-Gen Zen 6 EPYC CPUs, Instinct MI400 Series & Helios AI Rack Launch
1544
Comments
AMD Unveils Helios, Its Next-Gen AI Powerhouse With MI455X & 6th Gen EPYC, Challenging NVIDIA’s Rack-Scale Dominance
1010
Comments
AMD Zen 7 “2028” and Zen 8 “2030” CPU Architectures Confirmed – EPYC Florence “Zen 7” To Feature Next-Gen Node, & ACE Extensions
948
Comments
NVIDIA DLSS 5 Hands Over Full Control To Artists To “Direct The Final Frame”, As SIGGRAPH Technical Demo Shows How Neural Rendering Solved Big Challenge To Achieve 4K “Life-Like” Visuals On A Single GPU
652
Comments
✕