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Page 29 of 42
Google Cloud’s Agones Already Received Interest from Several Game Companies Other Than Ubisoft
War Thunder Devs Comment on Slow DX12/Vulkan Adoption, Potential Switch Port
War Thunder on Xbox One Features Crossplay with PC; Xbox One X To Eventually Get 60FPS Performance Mode
Gaijin Gives Us An Overview of War Thunder’s Dagor Engine 5.0 Update, Coming To PC and Consoles
Agony Interview – Devs Talk About Horror Game’s Length, Inspiration, VR Edition and Possible Switch Port
EVERSPACE Interview – Future Plans and First Details on Nintendo Switch Port, Running ‘Super Smoothly’
EVERSPACE Dev: Xbox One X “A Beast For A Console”, Runs The Game at Native 4K; PS4 Pro Will Run at Checkerboard 4K
Haemimont Talks About Surviving Mars; Mod Support for Consoles Being Considered
Klang Games Talk About The Mind-Boggling Depth and Complexity of Seed
Fear Effect Sedna Interview – 10 Hours of Gameplay; A Lot of Effort Went Into the Switch Port
Experiment 101 on Biomutant and Not Making Another FPS with Kalashnikov Toting Angry Dudes
Automaton CEO Talks Mavericks: Proving Grounds, Plans To Launch on Consoles Too As Soon As Possible
SNK HEROINES Tag Team Frenzy Interview – 2v2 Tag Battles, 60 FPS On All Platforms, And More.
NVIDIA’s GeForce GTX 1060 3GBs Rendered Less Than Optimal For Ethereum Mining After Windows Update
No Differences Between Xbox One X and PS4 Pro in Gravel, Except That Microsoft’s Console Will Lack HDR Support
Candleman Devs Targeting 4K@60FPS on PS4 Pro and Xbox One X; Nintendo Switch Port Coming
Bless Online Development Roadmap Interview – 6 Months of Early Access, Housing in Development, R&D for Console Underway
Ni no Kuni II To Run at Dynamic 4K/60FPS with HDR on PS4 Pro; Game Will Take 40 Hours Plus Side Content
Ancestors Legacy Launching on May 22 with Native 4K on Xbox One X; Crossplay Being Considered
Ubisoft’s Anno 2205 Does Not Support Intel’s 18-Core ‘Core i9-7980XE’ Flagship Processor
Warhammer 40K Inquisitor Martyr Interview – Approaching Launch Window with Confidence
Little Green Men Games on Starpoint Gemini Warlords and Its Future – Xbox One and a New Chapter
Starpoint Gemini Warlords Launching Soon on Xbox One With 4K Support on the X; Devs Explain Why It Won’t Be on PS4
Dynasty Warriors 9 Uses Geometry Rendering To Upscale To 4K on PS4 Pro, KOEI TECMO Clarifies
Zoink Games: It Has Been Amazing To Have EA Onboard; Fe Will Last 7/8 Hours for Its Main Quest
Fe Will Run at Native 4K on Xbox One X and 1260p on PlayStation 4 Pro
Conqueror’s Blade Interview – A Medieval MMO War PC Game That Will Eventually Hit Consoles, Too
The Big Dynasty Warriors 9 Interview – 100+ Hours To Clear All Stories; Getting Across The Whole Map Takes 2 Hours
Dynasty Warriors 9’s 4K Uses Checkerboard Rendering on PS4 Pro, 1440P Hardware Scaling on Xbox One X
Nightmarchers Interview – A Tropical Apocalypse On a Larger Scale than Skyrim
Warhorse: Kingdom Come Deliverance Is A Very Unique Experience That Ignores Many Established RPG Tropes
Kingdom Come: Deliverance To Run at 1440p on XB1X with Slightly Enhanced GI & Particles; 1080p on PS4 Pro
Paladins: Battlegrounds Interview – The ‘Anti-Hiding in Bathtubs’ Battle Royale
Xbox One X Hardware Was Even Better Than Expected; Both XB1X and PS4 Pro Have Their Own Advantages, Says Dev
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