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Page 20 of 42
Exclusive: Here’s The Deal About AMD’s Stolen GPU IP
Mainframe (Ex CCP, Remedy) CEO: ‘The Industry Is Headed Towards Cloud Native Games’
Last Oasis First Look and Interview – Attempting to Reinvent the Survival MMO
Talking Warface on the Nintendo Switch
AMD’s RDNA2 Next-Generation Architecture For Radeon Is Not Identical To Xbox Series X Or PS5
Coronavirus, the Impact on Games and eSports – Plus Q&A With Super League Gaming
Talking With miHoYo About Genshin Impact and How It’s More Than Some Clone
PlayStation VR 2 Would Be a Switch-Like Device in My Dream World, Says Developer
Exclusive: Next Gen Laptops Featuring Intel 10th Gen CPUs And NVIDIA SUPER GPUs Launching In April
A Brief Chat With Paper Beast Visionary Eric Chahi
LocalRay Interview – ‘We’ve Partnered with One of the Leading Console Manufacturers on Raytracing’
Pathfinder Lead Doesn’t Expect a Great Difference From Next-Gen Graphics After Seeing Halo Infinite
Ovosonico Head on the Industry’s Future: ‘PlayStation Will Likely Become a Streaming Channel’
Streets of Rage 4 Hands-On Preview and Interview from PAX East 2020
Fall Guys Interview with Joe Walsh – Bloodless Battle Royale Incoming
PAX East 2020 N1RV Ann-A Interview with Ysbryd Games’ Jacob Burgess
Pathfinder: Wrath of the Righteous Interview – ‘Multiplayer Would Require a Lot of Resources’
Baldur’s Gate 3 PAX East Interview – Listening to Fan Feedback, Adding Raytracing
Grounded Interview with Obsidian Game Director Adam Brennecke
Intel: 10nm Is Going To Be Less Productive Than 22nm, 10+ Will Be Pushed Out This Year
Doing 60FPS on Next-Gen Is Much Easier; Our Next Games Will Be Cross-Gen – Shadow Warrior 2 Dev
Chivalry II Dev: Next-Gen SSD Will Really Make a Difference for Open World, Less So for Other Games
Tripwire: Next-Gen Console Hardware a ‘Major Generational Leap’, We’re Excited About It
Flying Wild Hog CEO Tells Us What They’ve Been Up to (Hint: Two Game Reveals Scheduled in 2020)
Chivalry II Interview with Torn Banner Studios’ Steve Piggott and Alex Hayter
Maneater Interview – Talking Sharks with Tripwire Interactive CEO John Gibson
Intel LGA 1200 Socket Confirmed For Upcoming Intel 10th Generation CPUs
Jack Emmert on Dimensional Ink’s ‘Total Independence’ and What’s Next for the DCUO Team
Exclusive: Intel Xe HP 4-Tile 500W GPU EU Count Leaked, No It’s Not 512
Interviewing Mike Bithell: John Wick Hex, Crunch, the Epic Games Store and More
UNDER NIGHT IN-BIRTH Exe:Late [cl-r] Shines In First US Hands-On Demos
Zynga: We’ll Continue To Focus On Growth Strategy, Acquisitions In 2020
Roku Ain’t Broku, Just a Tad Overvalued
Exclusive: NVIDIA’s SUPER GPUs Are Coming To Laptops
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How to Properly Use Frame Generation Technologies ft. NVIDIA DLSS, AMD FSR, Intel XeSS
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AMD Ryzen With Zen 7 Cores Could Be The Last “Zen” Family For AM5, As Zen 8 Likely Moving To AM6 With DDR6 & PCIe 6.0 Support
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Amazon Backpedals on 007 First Light Sequel Threat, Admits IO Interactive Should Probably Make the James Bond Sequel
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AMD EPYC “Venice” Gives Us A Preview of Zen 6-Based Ryzen “Olympic Ridge” CPUs: More Cores, More (3D V-)Cache, Clocks & Scalable Configs
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Watch The AMD “Advancing AI 2026” Event Live Here – Next-Gen Zen 6 EPYC CPUs, Instinct MI400 Series & Helios AI Rack Launch
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AMD Medusa Point 10-Core “Zen 6” CPU Beats Strix Point 10-Core “Zen 5” By Nearly 35% While Operating at 5.4 GHz
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AMD Unveils Helios, Its Next-Gen AI Powerhouse With MI455X & 6th Gen EPYC, Challenging NVIDIA’s Rack-Scale Dominance
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AMD Zen 7 “2028” and Zen 8 “2030” CPU Architectures Confirmed – EPYC Florence “Zen 7” To Feature Next-Gen Node, & ACE Extensions
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AMD EPYC “Venice” Gives Us A Preview of Zen 6-Based Ryzen “Olympic Ridge” CPUs: More Cores, More (3D V-)Cache, Clocks & Scalable Configs
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