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Exclusive: Here’s The Deal About AMD’s Stolen GPU IP

Mar 26, 2020
Mainframe

Mainframe (Ex CCP, Remedy) CEO: ‘The Industry Is Headed Towards Cloud Native Games’

Mar 25, 2020
Last Oasis

Last Oasis First Look and Interview – Attempting to Reinvent the Survival MMO

Mar 24, 2020

Talking Warface on the Nintendo Switch

Mar 24, 2020

AMD’s RDNA2 Next-Generation Architecture For Radeon Is Not Identical To Xbox Series X Or PS5

Mar 23, 2020
eSports COVID-19

Coronavirus, the Impact on Games and eSports – Plus Q&A With Super League Gaming

Mar 21, 2020
Genshin Impact

Talking With miHoYo About Genshin Impact and How It’s More Than Some Clone

Mar 18, 2020
PlayStation VR 2 Manchester PSVR

PlayStation VR 2 Would Be a Switch-Like Device in My Dream World, Says Developer

Mar 17, 2020
Samsung Galaxy Book Pro Laptop With NVIDIA GeForce RTX 4050 GPU & Intel Core i7-13700H CPU Spotted 2

Exclusive: Next Gen Laptops Featuring Intel 10th Gen CPUs And NVIDIA SUPER GPUs Launching In April

Mar 14, 2020
Paper Beast

A Brief Chat With Paper Beast Visionary Eric Chahi

Mar 13, 2020
LocalRay

LocalRay Interview – ‘We’ve Partnered with One of the Leading Console Manufacturers on Raytracing’

Mar 12, 2020
Halo Infinite

Pathfinder Lead Doesn’t Expect a Great Difference From Next-Gen Graphics After Seeing Halo Infinite

Mar 11, 2020
Ovosonico logo

Ovosonico Head on the Industry’s Future: ‘PlayStation Will Likely Become a Streaming Channel’

Mar 9, 2020
Streets of Rage 4

Streets of Rage 4 Hands-On Preview and Interview from PAX East 2020

Mar 7, 2020
Fall Guys

Fall Guys Interview with Joe Walsh – Bloodless Battle Royale Incoming

Mar 7, 2020
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N1RV Ann-A

PAX East 2020 N1RV Ann-A Interview with Ysbryd Games’ Jacob Burgess

Mar 7, 2020
Pathfinder Wrath of the Righteous

Pathfinder: Wrath of the Righteous Interview – ‘Multiplayer Would Require a Lot of Resources’

Mar 6, 2020
Baldur's Gate 3 Art

Baldur’s Gate 3 PAX East Interview – Listening to Fan Feedback, Adding Raytracing

Mar 5, 2020
Grounded

Grounded Interview with Obsidian Game Director Adam Brennecke

Mar 4, 2020

Intel: 10nm Is Going To Be Less Productive Than 22nm, 10+ Will Be Pushed Out This Year

Mar 3, 2020
Shadow Warrior Xbox Series X PS5

Doing 60FPS on Next-Gen Is Much Easier; Our Next Games Will Be Cross-Gen – Shadow Warrior 2 Dev

Feb 29, 2020
xbox series x playstation 5 audio 3d dedicated chip

Chivalry II Dev: Next-Gen SSD Will Really Make a Difference for Open World, Less So for Other Games

Feb 23, 2020
xbox series x playstation 5 audio 3d dedicated chip

Tripwire: Next-Gen Console Hardware a ‘Major Generational Leap’, We’re Excited About It

Feb 21, 2020
Flying Wild Hog

Flying Wild Hog CEO Tells Us What They’ve Been Up to (Hint: Two Game Reveals Scheduled in 2020)

Feb 21, 2020
Chivalry II crossplay beta

Chivalry II Interview with Torn Banner Studios’ Steve Piggott and Alex Hayter

Feb 20, 2020
Maneater

Maneater Interview – Talking Sharks with Tripwire Interactive CEO John Gibson

Feb 20, 2020

Intel LGA 1200 Socket Confirmed For Upcoming Intel 10th Generation CPUs

Feb 19, 2020
Dimensional Ink

Jack Emmert on Dimensional Ink’s ‘Total Independence’ and What’s Next for the DCUO Team

Feb 14, 2020

Exclusive: Intel Xe HP 4-Tile 500W GPU EU Count Leaked, No It’s Not 512

Feb 14, 2020

Interviewing Mike Bithell: John Wick Hex, Crunch, the Epic Games Store and More

Feb 11, 2020
UNDER NIGHT IN-BIRTH Exe:Late [cl-r]

UNDER NIGHT IN-BIRTH Exe:Late [cl-r] Shines In First US Hands-On Demos

Feb 8, 2020
Zynga office

Zynga: We’ll Continue To Focus On Growth Strategy, Acquisitions In 2020

Feb 7, 2020

Roku Ain’t Broku, Just a Tad Overvalued

Feb 6, 2020

Exclusive: NVIDIA’s SUPER GPUs Are Coming To Laptops

Feb 1, 2020
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