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Page 21 of 42
Exclusive: Official Launch, Close Up And Hands-On With Intel’s DG1 Graphics Card
Zombie Army 4: Dead War Interview – ‘People Should Be More Than Happy with the Content’
Exclusive Fintech in China – Interview with Du Xiaoman (Baidu Finance)
Intel CEO Wants To Destroy The Thinking About Having 90% Share In CPU Market, Talks 10nm Problems, 7nm Roadmap And More
MechWarrior 5: Mercenaries Interview – Campaign Length, Epic Games Partnership & More
MechWarrior 5: Mercenaries Won’t Support NVIDIA RTX and DLSS at Launch
Final Fantasy XIV, Designing Success and Future Thinking – Naoki Yoshida Interview
Final Fantasy XIV: PlayStation 5 & Xbox Scarlett Hopeful, Stadia Doubtful
Amanita Design Interview: 4 Games in the Works Including Disturbing “Not for Kids” Horror
Crimson Desert Interview With Lead Producer Jason Jung: Co-Op Campaign, New Engine, Ray Tracing Support
Shadow Arena Interview with Lead Producer Kwang Sam Kim: Hiding Mechanics, 3-Player Teams, Consoles
Interview with CCP Games CEO Hilmar Veigar: Input Stagnation, Korean Localization, EVE Online and Echoes
Housemarque’s Harry Krueger: AAA Game Cuts All “Unnecessary Fat,” Remasters a Possibility
Exclusive – Star Citizen Goes to ACTUAL SPACE with MyRadar!
Black Desert Mobile Interview With Lead Producer Yong Min Cho
The Big Borderlands 3 Post-Launch Interview – Ft. Randy Varnell, Austin Malcolm from Gearbox
Furious 4 Was Tremendously Good, Says Dev; We’d Love to Do Something Else for Brothers in Arms
Borderlands 3 Producer Was Actually Shocked at How Smooth The Game Plays on Stadia
Predator: Hunting Grounds Interview – Why the ‘87 Movie is Best, Everything Earnable in Game
Aaryn Flynn: New SpatialOS Tools Make Development Easier, Bad Decisions Can’t Be Helped
GRID Has a 40-Car Mode on Google Stadia That’s ‘Just Not Possible with Other Hardware’
Interview with V1’s Marcus Lehto on Disintegration, Working With Bungie, Designing a Tactical FPS
Patrice Désilets Interview: Ancestors Difficulty “On You,” 1666 Amsterdam Very Likely Next
Swery Interview: Up to 5 Projects in the Works, Deadly Premonition 2 isn’t Just “More”
Suda 51 Interview: No More Heroes 3 Boss Fuses Thanos, Venom, Joker, Open World Confirmed
Age of Wonders: Planetfall Revelations Interview with Game Director Lennart Sas
Empire of Sin and Talking About the Romero Legacy with John
Intel’s Entire 10th Gen Comet Lake Desktop CPU Lineup Leaked – Up To 10 Cores, 20 Thread Core i9-10900, 80W TDP, W480 Chipset With New LGA 1200 Socket
BATTLETECH Heavy Metal Interview – PDXCON 2019
Interview with Mike Bithell on John Wick Hex – Working With Lionsgate Is “Like Disneyland”
Everything We Saw And Heard About Crusader Kings III at PDXCON
Exclusive: AMD’s Ryzen 9 3950X Cinebench, No-OC Score – Achieves A 32% Performance Increase Over 1950X
Talking Total War Saga: Troy – Interview With Lead Designer Todor Nikolov
The Outer Worlds Interview with Obsidian’s Brian Heins on Gameplay, Role-Playing, Microsoft Buyout and More
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