Interviews Page 20 of 25

ONRUSH Interview – An Arcade Racing Game Influenced by Fighters; No Microtransactions at Launch

Mar 20, 2018

Google Cloud’s Agones Already Received Interest from Several Game Companies Other Than Ubisoft

Mar 19, 2018
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Agony Interview – Devs Talk About Horror Game’s Length, Inspiration, VR Edition and Possible Switch Port

Mar 14, 2018

EVERSPACE Interview – Future Plans and First Details on Nintendo Switch Port, Running ‘Super Smoothly’

Mar 7, 2018

Haemimont Talks About Surviving Mars; Mod Support for Consoles Being Considered

Mar 2, 2018

Klang Games Talk About The Mind-Boggling Depth and Complexity of Seed

Feb 28, 2018

Fear Effect Sedna Interview – 10 Hours of Gameplay; A Lot of Effort Went Into the Switch Port

Feb 26, 2018
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Experiment 101 on Biomutant and Not Making Another FPS with Kalashnikov Toting Angry Dudes

Feb 23, 2018

Automaton CEO Talks Mavericks: Proving Grounds, Plans To Launch on Consoles Too As Soon As Possible

Feb 22, 2018

SNK HEROINES Tag Team Frenzy Interview – 2v2 Tag Battles, 60 FPS On All Platforms, And More.

Feb 17, 2018
xbox one x vs ps4 pro

No Differences Between Xbox One X and PS4 Pro in Gravel, Except That Microsoft’s Console Will Lack HDR Support

Feb 16, 2018

Candleman Devs Targeting 4K@60FPS on PS4 Pro and Xbox One X; Nintendo Switch Port Coming

Feb 15, 2018

Bless Online Development Roadmap Interview – 6 Months of Early Access, Housing in Development, R&D for Console Underway

Feb 13, 2018

Ni no Kuni II To Run at Dynamic 4K/60FPS with HDR on PS4 Pro; Game Will Take 40 Hours Plus Side Content

Feb 8, 2018

Ancestors Legacy Launching on May 22 with Native 4K on Xbox One X; Crossplay Being Considered

Feb 6, 2018
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Warhammer 40K Inquisitor Martyr Interview – Approaching Launch Window with Confidence

Feb 5, 2018

Little Green Men Games on Starpoint Gemini Warlords and Its Future – Xbox One and a New Chapter

Feb 2, 2018

Zoink Games: It Has Been Amazing To Have EA Onboard; Fe Will Last 7/8 Hours for Its Main Quest

Jan 26, 2018

Conqueror’s Blade Interview – A Medieval MMO War PC Game That Will Eventually Hit Consoles, Too

Jan 25, 2018

The Big Dynasty Warriors 9 Interview – 100+ Hours To Clear All Stories; Getting Across The Whole Map Takes 2 Hours

Jan 22, 2018

Nightmarchers Interview – A Tropical Apocalypse On a Larger Scale than Skyrim

Jan 17, 2018

Warhorse: Kingdom Come Deliverance Is A Very Unique Experience That Ignores Many Established RPG Tropes

Jan 11, 2018

Paladins: Battlegrounds Interview – The ‘Anti-Hiding in Bathtubs’ Battle Royale

Jan 7, 2018
xbox one x vs ps4 pro

Xbox One X Hardware Was Even Better Than Expected; Both XB1X and PS4 Pro Have Their Own Advantages, Says Dev

Jan 5, 2018

Frozenbyte Talks About Nine Parchments, Says Nintendo Has Done A Great Job With The Switch

Dec 5, 2017

Rev Lebaredian on NVIDIA GameWorks and How It Will Help Democratize Game Development

Nov 28, 2017

Fatshark on Warhammer Vermintide 2 – DX12 Support, Improved Combat and Quicker Console Launch

Nov 27, 2017

Analyst: EA Is Taking The Right Steps From The Business Perspective; Dollar/Hour Estimate Is Challenging To Make

Nov 21, 2017

Mafia III Runs at 1728P on XB1X with Extra Graphics Enhancements; No Plan To Bring HDR On PS4/PC

Nov 9, 2017

The Surge on Xbox One X Lets You Pick Between 1080P@60 and 1800P@30; Upcoming Expansion Detailed

Nov 2, 2017

Hand of Fate 2 Runs at 2160p on XB1X, 1620p on PS4 Pro; Dev Investigating Switch Port

Oct 30, 2017
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Outlast II Runs at Native 4K@60FPS on Xbox One X; Developer Is Happy With Game’s Sales

Oct 27, 2017
Nioh

Nioh: Complete Edition on PC Isn’t Locked To Preset Settings; Won’t Use DENUVO

Oct 23, 2017
RiME switch patch 1.02

Talking RiME on Nintendo Switch with Tequila Works’ Remy Chinchilla

Oct 11, 2017
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