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Page 20 of 25
Fear Effect Sedna Interview – 10 Hours of Gameplay; A Lot of Effort Went Into the Switch Port
Experiment 101 on Biomutant and Not Making Another FPS with Kalashnikov Toting Angry Dudes
Automaton CEO Talks Mavericks: Proving Grounds, Plans To Launch on Consoles Too As Soon As Possible
SNK HEROINES Tag Team Frenzy Interview – 2v2 Tag Battles, 60 FPS On All Platforms, And More.
No Differences Between Xbox One X and PS4 Pro in Gravel, Except That Microsoft’s Console Will Lack HDR Support
Candleman Devs Targeting 4K@60FPS on PS4 Pro and Xbox One X; Nintendo Switch Port Coming
Bless Online Development Roadmap Interview – 6 Months of Early Access, Housing in Development, R&D for Console Underway
Ni no Kuni II To Run at Dynamic 4K/60FPS with HDR on PS4 Pro; Game Will Take 40 Hours Plus Side Content
Ancestors Legacy Launching on May 22 with Native 4K on Xbox One X; Crossplay Being Considered
Warhammer 40K Inquisitor Martyr Interview – Approaching Launch Window with Confidence
Little Green Men Games on Starpoint Gemini Warlords and Its Future – Xbox One and a New Chapter
Zoink Games: It Has Been Amazing To Have EA Onboard; Fe Will Last 7/8 Hours for Its Main Quest
Conqueror’s Blade Interview – A Medieval MMO War PC Game That Will Eventually Hit Consoles, Too
The Big Dynasty Warriors 9 Interview – 100+ Hours To Clear All Stories; Getting Across The Whole Map Takes 2 Hours
Nightmarchers Interview – A Tropical Apocalypse On a Larger Scale than Skyrim
Warhorse: Kingdom Come Deliverance Is A Very Unique Experience That Ignores Many Established RPG Tropes
Paladins: Battlegrounds Interview – The ‘Anti-Hiding in Bathtubs’ Battle Royale
Xbox One X Hardware Was Even Better Than Expected; Both XB1X and PS4 Pro Have Their Own Advantages, Says Dev
Frozenbyte Talks About Nine Parchments, Says Nintendo Has Done A Great Job With The Switch
Rev Lebaredian on NVIDIA GameWorks and How It Will Help Democratize Game Development
Fatshark on Warhammer Vermintide 2 – DX12 Support, Improved Combat and Quicker Console Launch
Analyst: EA Is Taking The Right Steps From The Business Perspective; Dollar/Hour Estimate Is Challenging To Make
Mafia III Runs at 1728P on XB1X with Extra Graphics Enhancements; No Plan To Bring HDR On PS4/PC
The Surge on Xbox One X Lets You Pick Between 1080P@60 and 1800P@30; Upcoming Expansion Detailed
Hand of Fate 2 Runs at 2160p on XB1X, 1620p on PS4 Pro; Dev Investigating Switch Port
Outlast II Runs at Native 4K@60FPS on Xbox One X; Developer Is Happy With Game’s Sales
Nioh: Complete Edition on PC Isn’t Locked To Preset Settings; Won’t Use DENUVO
Talking RiME on Nintendo Switch with Tequila Works’ Remy Chinchilla
Interview with Rebellion’s Robbie Cooke on Strange Brigade
Interview with Rebellion’s Rich May on Rogue Trooper Redux
Human Head on Rune: Ragnarok – Not A Direct Sequel; Powered by Unreal Engine 4
Outcast – Second Contact Could Pave The Way for Future Projects, Says Appeal
MachineGames: Wolfenstein II Targeting 60FPS on Consoles; Completionists Are In For A Treat
Piranha Bytes on Improved Polish and 100+ Hours Worth of Playtime in ELEX
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