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Page 20 of 25
ONRUSH Interview – An Arcade Racing Game Influenced by Fighters; No Microtransactions at Launch
Google Cloud’s Agones Already Received Interest from Several Game Companies Other Than Ubisoft
Agony Interview – Devs Talk About Horror Game’s Length, Inspiration, VR Edition and Possible Switch Port
EVERSPACE Interview – Future Plans and First Details on Nintendo Switch Port, Running ‘Super Smoothly’
Haemimont Talks About Surviving Mars; Mod Support for Consoles Being Considered
Klang Games Talk About The Mind-Boggling Depth and Complexity of Seed
Fear Effect Sedna Interview – 10 Hours of Gameplay; A Lot of Effort Went Into the Switch Port
Experiment 101 on Biomutant and Not Making Another FPS with Kalashnikov Toting Angry Dudes
Automaton CEO Talks Mavericks: Proving Grounds, Plans To Launch on Consoles Too As Soon As Possible
SNK HEROINES Tag Team Frenzy Interview – 2v2 Tag Battles, 60 FPS On All Platforms, And More.
No Differences Between Xbox One X and PS4 Pro in Gravel, Except That Microsoft’s Console Will Lack HDR Support
Candleman Devs Targeting 4K@60FPS on PS4 Pro and Xbox One X; Nintendo Switch Port Coming
Bless Online Development Roadmap Interview – 6 Months of Early Access, Housing in Development, R&D for Console Underway
Ni no Kuni II To Run at Dynamic 4K/60FPS with HDR on PS4 Pro; Game Will Take 40 Hours Plus Side Content
Ancestors Legacy Launching on May 22 with Native 4K on Xbox One X; Crossplay Being Considered
Warhammer 40K Inquisitor Martyr Interview – Approaching Launch Window with Confidence
Little Green Men Games on Starpoint Gemini Warlords and Its Future – Xbox One and a New Chapter
Zoink Games: It Has Been Amazing To Have EA Onboard; Fe Will Last 7/8 Hours for Its Main Quest
Conqueror’s Blade Interview – A Medieval MMO War PC Game That Will Eventually Hit Consoles, Too
The Big Dynasty Warriors 9 Interview – 100+ Hours To Clear All Stories; Getting Across The Whole Map Takes 2 Hours
Nightmarchers Interview – A Tropical Apocalypse On a Larger Scale than Skyrim
Warhorse: Kingdom Come Deliverance Is A Very Unique Experience That Ignores Many Established RPG Tropes
Paladins: Battlegrounds Interview – The ‘Anti-Hiding in Bathtubs’ Battle Royale
Xbox One X Hardware Was Even Better Than Expected; Both XB1X and PS4 Pro Have Their Own Advantages, Says Dev
Frozenbyte Talks About Nine Parchments, Says Nintendo Has Done A Great Job With The Switch
Rev Lebaredian on NVIDIA GameWorks and How It Will Help Democratize Game Development
Fatshark on Warhammer Vermintide 2 – DX12 Support, Improved Combat and Quicker Console Launch
Analyst: EA Is Taking The Right Steps From The Business Perspective; Dollar/Hour Estimate Is Challenging To Make
Mafia III Runs at 1728P on XB1X with Extra Graphics Enhancements; No Plan To Bring HDR On PS4/PC
The Surge on Xbox One X Lets You Pick Between 1080P@60 and 1800P@30; Upcoming Expansion Detailed
Hand of Fate 2 Runs at 2160p on XB1X, 1620p on PS4 Pro; Dev Investigating Switch Port
Outlast II Runs at Native 4K@60FPS on Xbox One X; Developer Is Happy With Game’s Sales
Nioh: Complete Edition on PC Isn’t Locked To Preset Settings; Won’t Use DENUVO
Talking RiME on Nintendo Switch with Tequila Works’ Remy Chinchilla
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AMD EPYC “Venice” Gives Us A Preview of Zen 6-Based Ryzen “Olympic Ridge” CPUs: More Cores, More (3D V-)Cache, Clocks & Scalable Configs
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CXMT Evicted Huawei-Linked Engineers From Its R&D Facility, As The Once-Humble Memory Maker Has Acquired A Taste Of Newfound Power Amid The AI Boom
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Sony’s PlayStation Disc Shutdown Draws Ubisoft’s Verdict, as CFO Bets Cheaper Digital Machines Beat the Used-Game Fallout
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