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Page 12 of 25
Forza Horizon 5 Q&A – Physics Model Received a Huge Upgrade; Campaign Is More Structured
Qualcomm Asserts WiFi Compromise Is A Must For Connected Vehicle Safety
Weird West Q&A – The Immersive Sim Goes Isometric, Supernatural, and Westward
Elder Scrolls Online Tech Q&A – Improved Next-Gen Usage, Better HDR, Multithreaded Rendering and More
The Ascent Tech Q&A – No Ray Tracing on Xbox Series; No Plans to Add AMD FSR
F1 2021 Interview – Codemasters Discuss This Year’s Improvements, Ray Tracing Implementation
Interview With SaGa Director Akitoshi Kawazu: SaGa Frontier 2, Romancing SaGa, Future of the Series
Space Punks Q&A – Flying Wild Hog Talk About Their Sci-Fi Diablo-Like Online ARPG
Edge of Eternity Tech Q&A – Midgar CEO on AMD FSR vs NVIDIA DLSS, PS5 vs XSX and More
ELEX II Q&A – Much More Responsive Combat, Deeper Romances and Other Improvements
Metro Exodus Enhanced Edition Q&A: ‘Next-Gen Consoles Are Much More Powerful Than We First Thought’
Dungeons & Dragons: Dark Alliance Q&A – Emergent Combat Detailed; 4K@60 on Next-Gen
Chivalry 2 Q&A – Devs On Modding, Microtransactions, and What’s Due After Launch (NVIDIA DLSS Confirmed)
Far Cry 6 First Look and Q&A – Ubisoft’s Most Ambitious, Richest Franchise Entry Yet
Warhammer Age of Sigmar: Storm Ground Interview – On Length, DLC, Next-Gen Consoles, More
Deathloop Q&A – Arkane on How Time Passes in the Game, Why It’s Not a Roguelike and Much More
The Ascent Hands-on and Q&A #2 – No Max Level, Narrative ‘as Immersive as You Let It Be’
Days Gone Q&A – ‘The Game Feels Like It Really Needs to Live on the PC as Well; We Were Blown Away by Fans’
Samurai Warriors 5 Q&A with Hisashi Koinuma – 1 v 1,000 Could “Become A Thing Of The Past” On Next-Gen
New World Expeditions Hands-on, Gameplay and Developer Q&A – PvE in Amazon’s MMO
The Ascent Q&A – Neon Giant Shares Info on Game Length, Crossplay and The Game’s Living World
The Persistence Enhanced Q&A – Firesprite on How Ray Tracing Improves Gameplay in This Survival Horror Game
Hood: Outlaws & Legends Q&A – 60 FPS and Ray Tracing on PS5/XSX, NVIDIA DLSS Coming to PC Post-Launch
Conan Exiles Isle of Siptah Q&A – Funcom on What’s Next for the Survival Game
MotoGP 21 Interview – Milestone Talks Next-Gen Bike Racing
Warframe Xbox Series, Call of Tempestarii Q&A – One Step Closer to CrossPlay
Moonglow Bay Interview – On Capturing That Harvest Moon Feel, Microsoft Support, and More
Chicory: A Colorful Tale Interview – On Player Freedom, Animal Crossing Vibes, and More
The Big Dying Light 2 Q&A – Techland Opens Up on C-Engine Tech, Delays, Game Length & Much More
Last Oasis Q&A – On the Xbox Launch, Flying Wooden Machines, and not Rushing Out of Early Access
Oddworld: Soulstorm Q&A with Lorne Lanning – Game Lasts 20 Hours, PS5 Version Runs at 1440p@60
Project: Ragnarök Q&A – NetEase Opens Up on Its Sandbox Strategy MMORPG for PC, Console and Mobile
The Day Before Q&A – Fntastic Talks Progression, Zombies, and Next-Gen Ports for the MMO Survival Game
Enlisted Devs Talk About Crossplay, Progression System, and DX12 Ultimate Support
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Amazon Backpedals on 007 First Light Sequel Threat, Admits IO Interactive Should Probably Make the James Bond Sequel
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Qualcomm Admits Its Snapdragon 8 Elite Gen 6 Will Become More Expensive, As Chipset Maker Aims For Double-Digit Hike Due To Higher Supplier Costs
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MoonShot CEO Says “OpenAI Didn’t Invent Anything New,” As Sam Altman Signs The Letter Calling For Open-Weight AI Models After The Fact And Under Pressure
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AMD Medusa Point 10-Core “Zen 6” CPU Beats Strix Point 10-Core “Zen 5” By Nearly 35% While Operating at 5.4 GHz
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Watch The AMD “Advancing AI 2026” Event Live Here – Next-Gen Zen 6 EPYC CPUs, Instinct MI400 Series & Helios AI Rack Launch
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AMD Unveils Helios, Its Next-Gen AI Powerhouse With MI455X & 6th Gen EPYC, Challenging NVIDIA’s Rack-Scale Dominance
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AMD EPYC “Venice” Gives Us A Preview of Zen 6-Based Ryzen “Olympic Ridge” CPUs: More Cores, More (3D V-)Cache, Clocks & Scalable Configs
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