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Page 11 of 25
Diablo Immortal Pre-Launch Q&A – Uncapped Frames on PC, Monetization Tweaks After Beta and More
Sniper Elite 5 Q&A – FSR 1.0 Support, Engine Advancements, and Game Improvements
Dolmen Q&A – The Sci-Fi Soulslike Launches with FSR, DLSS, and Ray Tracing Support
nDreams CEO on Ghostbusters VR, PS VR2, UE5, and the Future of Virtual Reality
Black Desert Q&A – Pearl Abyss Producer Talks Eternal Winter and Beyond
Chernobylite Post-Launch Q&A – Devs Talk Next-Gen Update, Ray Tracing, and Looking Into FSR 2.0 Support
Dying Light 2 Q&A – Techland Talks DLC, Factions, Drivable Vehicles, Weapon Repairs, More
Vampire: The Masquerade – Bloodhunt Q&A – Devs Talk Early Access Feedback and Partnering with Sony
Outriders: Worldslayer Q&A – Up to 10 Hours of New Story Content; No Plans for Larger Teams
The Elder Scrolls Online High Isle Preview + Q&A – FSR 1.0 Support, Card Game and Much More
Warhammer 40K: Chaos Gate – Daemonhunters Hands-on + Q&A on Story Variety, Difficulty, More
Godfall Ultimate Edition and Exalted Q&A – Devs Keeping an Eye on FSR 2.0 and XeSS
PS Plus Is Playing Catch Up with Game Pass, Won’t Be a Game-Changer for New Users, Says Analyst
The Ascent PlayStation Launch Q&A – More Content Is a Possibility, Full Crossplay Isn’t
Ubisoft Scalar Q&A – Ushering in the Era of Cloud Computing for Games
Ghostwire: Tokyo Q&A – ‘This Game Feels Right for Us; We’re Open to Doing DLCs’
Stranger of Paradise: Final Fantasy Origin Q&A – Devs Share DLC Info; No PC Demo or Crossplay Planned
Weasel Token Founder Talks Being a Game Developer in Besieged Kyiv
Frogwares CEO Talks About the War’s Tragic Impact on the Ukrainian Game Studio
Atomic Heart Q&A #3 – RTXGI Confirmed, Multiplayer Not Ruled Out for the Future; Won’t Switch to UE5
Nightingale Q&A – Ex BioWare GM Explains Game’s Transition from Online RPG to Survival
AMD Talks Next-Gen AM5 ‘Ryzen 7000’ Platform Longevity, Why Ryzen 7 5800X3D Is The Only V-Cache Option, How Radeon RX 6500 XT Tackles Miners & Hint at 8 GB Option
PIONER Q&A – New Details on the Upcoming STALKER-Inspired MMOFPS
Fractured Online Q&A – Dynamight CEO on Gamigo’s Deal and the Road to Launch
STALKER 2 Is Getting a Metaverse of Blockchain/NFTs and We’ve Asked the Developers Why
The Anacrusis Q&A – Stray Bombay Talks Its ’70s Inspired Sci-Fi Co-Op FPS, Confirms Mods on Xbox
Dying Light 2: Stay Human Q&A With Tymon Smektala – No Crossplay at Launch, Hopefully Later
Outriders New Horizon Primer and Dev Q&A – ‘We Don’t Regret Not Doing GaaS’
Gunzilla Q&A – Altered Carbon Writer and Ubisoft Veteran Discuss Plans to Inject Narrative into Multiplayer Shooters
The Riftbreaker Tech Q&A – AMD FSR Critical for 4K@60 on Consoles; No Plans for NVIDIA DLSS
Battlefield 2042 Q&A with DICE – Character Progression Changes Discussed, Player Visibility Concerns Acknowledged and More
Far Cry 6 Tech Q&A – Ray Tracing, FSR Only Available on PC; SSDs Are the Most Impressive Next-Gen Feature
Aragami 2 Q&A – PC/Xbox Crossplay Available at Launch; Level Editor a Possible Post-Launch Addition
F.I.S.T.: Forged in Shadow Torch Q&A – Devs ‘Trying to Integrate PS5 Ray Tracing with Unreal Engine’
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