Interviews Page 11 of 25

Diablo Immortal

Diablo Immortal Pre-Launch Q&A – Uncapped Frames on PC, Monetization Tweaks After Beta and More

May 27, 2022
Sniper Elite 5

Sniper Elite 5 Q&A – FSR 1.0 Support, Engine Advancements, and Game Improvements

May 24, 2022
Dolmen

Dolmen Q&A – The Sci-Fi Soulslike Launches with FSR, DLSS, and Ray Tracing Support

May 13, 2022
Ghostbusters VR nDreams

nDreams CEO on Ghostbusters VR, PS VR2, UE5, and the Future of Virtual Reality

May 9, 2022
Black Desert Eternal Winter

Black Desert Q&A – Pearl Abyss Producer Talks Eternal Winter and Beyond

May 6, 2022
Chernobylite

Chernobylite Post-Launch Q&A – Devs Talk Next-Gen Update, Ray Tracing, and Looking Into FSR 2.0 Support

May 2, 2022
Dying Light 2 Stay Human

Dying Light 2 Q&A – Techland Talks DLC, Factions, Drivable Vehicles, Weapon Repairs, More

Apr 28, 2022
Bloodhunt Vampire: The Masquerade - Bloodhunt

Vampire: The Masquerade – Bloodhunt Q&A – Devs Talk Early Access Feedback and Partnering with Sony

Apr 25, 2022
Outriders: Worldslayer

Outriders: Worldslayer Q&A – Up to 10 Hours of New Story Content; No Plans for Larger Teams

Apr 21, 2022
The Elder Scrolls Online High Isle

The Elder Scrolls Online High Isle Preview + Q&A – FSR 1.0 Support, Card Game and Much More

Apr 14, 2022
Warhammer 40k Chaos Gate Daemongate

Warhammer 40K: Chaos Gate – Daemonhunters Hands-on + Q&A on Story Variety, Difficulty, More

Apr 14, 2022
Godfall Ultimate Edition

Godfall Ultimate Edition and Exalted Q&A – Devs Keeping an Eye on FSR 2.0 and XeSS

Apr 7, 2022
PS Plus Xbox Game Pass Sony

PS Plus Is Playing Catch Up with Game Pass, Won’t Be a Game-Changer for New Users, Says Analyst

Apr 6, 2022
The Ascent

The Ascent PlayStation Launch Q&A – More Content Is a Possibility, Full Crossplay Isn’t

Apr 5, 2022
Ubisoft Scalar

Ubisoft Scalar Q&A – Ushering in the Era of Cloud Computing for Games

Apr 4, 2022
Button
GhostWire Tokyo

Ghostwire: Tokyo Q&A – ‘This Game Feels Right for Us; We’re Open to Doing DLCs’

Mar 14, 2022
Stranger of Paradise Final Fantasy Origin

Stranger of Paradise: Final Fantasy Origin Q&A – Devs Share DLC Info; No PC Demo or Crossplay Planned

Mar 14, 2022
Weasel Token Kyiv

Weasel Token Founder Talks Being a Game Developer in Besieged Kyiv

Mar 7, 2022
Frogwares

Frogwares CEO Talks About the War’s Tragic Impact on the Ukrainian Game Studio

Mar 3, 2022
Atomic Heart

Atomic Heart Q&A #3 – RTXGI Confirmed, Multiplayer Not Ruled Out for the Future; Won’t Switch to UE5

Feb 16, 2022
Nightingale

Nightingale Q&A – Ex BioWare GM Explains Game’s Transition from Online RPG to Survival

Jan 24, 2022

AMD Talks Next-Gen AM5 ‘Ryzen 7000’ Platform Longevity, Why Ryzen 7 5800X3D Is The Only V-Cache Option, How Radeon RX 6500 XT Tackles Miners & Hint at 8 GB Option

Jan 6, 2022
PIONER

PIONER Q&A – New Details on the Upcoming STALKER-Inspired MMOFPS

Dec 20, 2021
Fractured Online

Fractured Online Q&A – Dynamight CEO on Gamigo’s Deal and the Road to Launch

Dec 17, 2021
STALKER 2

STALKER 2 Is Getting a Metaverse of Blockchain/NFTs and We’ve Asked the Developers Why

Dec 15, 2021
The Anacrusis

The Anacrusis Q&A – Stray Bombay Talks Its ’70s Inspired Sci-Fi Co-Op FPS, Confirms Mods on Xbox

Dec 3, 2021
Dying Light 2

Dying Light 2: Stay Human Q&A With Tymon Smektala – No Crossplay at Launch, Hopefully Later

Nov 16, 2021
Outriders New Horizon

Outriders New Horizon Primer and Dev Q&A – ‘We Don’t Regret Not Doing GaaS’

Nov 15, 2021
Gunzilla Games

Gunzilla Q&A – Altered Carbon Writer and Ubisoft Veteran Discuss Plans to Inject Narrative into Multiplayer Shooters

Nov 2, 2021
The Riftbreaker

The Riftbreaker Tech Q&A – AMD FSR Critical for 4K@60 on Consoles; No Plans for NVIDIA DLSS

Oct 13, 2021
Battlefield 2042

Battlefield 2042 Q&A with DICE – Character Progression Changes Discussed, Player Visibility Concerns Acknowledged and More

Oct 6, 2021
Far Cry 6 PC Requires Graphics Cards With Over 11 GB VRAM To Load High-Resolution Textures Properly

Far Cry 6 Tech Q&A – Ray Tracing, FSR Only Available on PC; SSDs Are the Most Impressive Next-Gen Feature

Sep 20, 2021
Aragami 2

Aragami 2 Q&A – PC/Xbox Crossplay Available at Launch; Level Editor a Possible Post-Launch Addition

Sep 3, 2021
F.I.S.T.: Forged in Shadow Torch

F.I.S.T.: Forged in Shadow Torch Q&A – Devs ‘Trying to Integrate PS5 Ray Tracing with Unreal Engine’

Sep 2, 2021
Button