Interviews Page 18 of 25

Discussing First-Person Investigative Thriller Game The Occupation with White Paper Games

Feb 22, 2019
A Plague Tale: Innocence

A Plague Tale: Innocence Interview – Discussing Rats and the Dark Medieval World

Feb 18, 2019

Talking Dauntless with Phoenix Labs – Choosing Epic Games Store, Adding Crossplay and Lots More

Feb 4, 2019

AWAY: Journey to the Unexpected Interview – Talking ‘Feel-Good FPS’ with Aurelien Regard

Feb 4, 2019
Cataclysm

Anthem Interview: BioWare Talks Story, Multiplayer Freedom, Strongholds, and Much More

Jan 25, 2019

Conarium Interview – Lovecraft Inspired ‘Cosmic Horror’ Spreads on Consoles

Jan 23, 2019

Atomic Heart Developer Q&A on NVIDIA RTX/DLSS, PvP Regions, Simultaneous Console Release and DLC

Jan 14, 2019

Bless Unleashed Q&A – Devs on PvE Dungeons, PvP, Player Housing and Lots More

Dec 21, 2018

Suda51: We Felt More Confident with Risk-Taking in Travis Strikes Again Thanks to Larger Indie Audience

Dec 14, 2018

Ace Combat 7 Can Last up to 50 Hours if You Want to Unlock Everything, Says Dev Team

Dec 14, 2018

Mutant Year Zero: Road to Eden Interview – Devs on Potential Mod Support and Nintendo Switch Port

Dec 3, 2018
NVIDIA DLSS

KeokeN on NVIDIA DLSS Advantages over TAA; Console Port of Deliver Us The Moon – Fortuna Won’t Be Rushed

Nov 12, 2018

GRIP Game Director Talks About Post-Launch Support, CrossPlay and VR

Nov 5, 2018

FFXV Dev: NVIDIA DLSS Provides Substantial FPS Boost; We’re Looking Into Adding NVIDIA RTX Reflections, Too

Oct 24, 2018
Darksiders

Darksiders III Devs on Souls Influences and How NVIDIA DLSS Makes the Game Look & Perform Noticeably Better

Oct 18, 2018
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The Dark Pictures Anthology: Man of Medan Interview

Oct 16, 2018

11-11: Memories Retold – A Talk With Aardman Animations on Their New Game

Oct 15, 2018

Gaijin on Implementing NVIDIA RTX via Vulkan for Enlisted, Their Upcoming MMO Shooter Game

Oct 12, 2018

Warriors Orochi 4 Interview with Producer Masaki Furusawa – Sacred Treasures, Online Co-Op, New Mounts

Oct 8, 2018

Dead or Alive 6 Interview with Producer/Director Yohei Shimbori: Rebalancing, Guest Characters?

Oct 8, 2018

Fractured Lands Dev: NVIDIA DLSS Improves Visual Quality and Performance at Once; We’ll Look into Adding RTX

Oct 5, 2018

Talking Pathfinder: Kingmaker with Narrative Designer Chris Avellone and Creative Director Aleksandr Mishulin

Sep 24, 2018

MechWarrior 5: Mercenaries Developer on NVIDIA RTX and NVIDIA DLSS: We’ll Get the Greatest Benefit from Doing Both

Sep 21, 2018

Ace Combat 7 Interview – Feeling the Clouds

Sep 16, 2018

NVIDIA DLSS Provides ‘Huge’ Performance Boost at 4K in Dauntless; Developer Talks About 1.0 and Console Release

Sep 12, 2018

LEFT ALIVE – Gamescom 2018 Interview and First Look

Sep 12, 2018

Twin Mirror Interview – Inspirations, Investigations and The Double

Sep 11, 2018
Shadow of the Tomb Raider

Talking with Eidos Montréal About Shadow of the Tomb Raider and Lara’s Evolution in It

Sep 9, 2018

Toadman Interactive on Immortal: Unchained Length, Influences and Content Updates

Sep 7, 2018

Dead or Alive 6 Interview with Yohei Shimbori – Talking While Fighting

Sep 6, 2018

Fear the Wolves Interview – Radioactive Battle Royale

Aug 30, 2018

Mount & Blade II: Bannerlord Interview With TaleWorlds CEO Armagan Yavuz

Aug 29, 2018

Total War: Three Kingdoms Interview – Talking Total War with Attila Mohacsi and Al Bickham

Aug 17, 2018
Spacelords

Talking Spacelords (Part 1) With MercurySteam Co-Owner & Game Director Enric Álvarez

Aug 13, 2018
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