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Far Cry 6 Tech Q&A – Ray Tracing, FSR Only Available on PC; SSDs Are the Most Impressive Next-Gen Feature
Aragami 2 Q&A – PC/Xbox Crossplay Available at Launch; Level Editor a Possible Post-Launch Addition
Intel 12th Gen Alder Lake-S Desktop CPUs & Z690 Motherboards Launching on 19th November
F.I.S.T.: Forged in Shadow Torch Q&A – Devs ‘Trying to Integrate PS5 Ray Tracing with Unreal Engine’
The Intel XeSS Interview with Principal Engineer Karthik Vaidyanathan
Talking With Raccoon Logic – AAA to Indie, To Stadia and Back To Indie
Qualcomm Asserts WiFi Compromise Is A Must For Connected Vehicle Safety
Elder Scrolls Online Tech Q&A – Improved Next-Gen Usage, Better HDR, Multithreaded Rendering and More
Intel Poaches Anton Kaplanyan, Former NVIDIA Research Scientist That Pioneered RTX/DLSS Techniques
The Ascent Tech Q&A – No Ray Tracing on Xbox Series; No Plans to Add AMD FSR
F1 2021 Interview – Codemasters Discuss This Year’s Improvements, Ray Tracing Implementation
Interview With SaGa Director Akitoshi Kawazu: SaGa Frontier 2, Romancing SaGa, Future of the Series
Space Punks Q&A – Flying Wild Hog Talk About Their Sci-Fi Diablo-Like Online ARPG
DirectML Is Xbox Series X’s Best Feature, Will Allow Awesome Performance Improvements, Says Dev
Edge of Eternity Tech Q&A – Midgar CEO on AMD FSR vs NVIDIA DLSS, PS5 vs XSX and More
FSR Will Be Available in All Versions of Edge of Eternity, It’s a Must for Consoles, Says Dev
ELEX II Q&A – Much More Responsive Combat, Deeper Romances and Other Improvements
DirectStorage API Will Be Very Beneficial to PC Gaming, Says Metro Developer 4A Games
Dungeons & Dragons: Dark Alliance Q&A – Emergent Combat Detailed; 4K@60 on Next-Gen
Chivalry 2 Q&A – Devs On Modding, Microtransactions, and What’s Due After Launch (NVIDIA DLSS Confirmed)
Far Cry 6 First Look and Q&A – Ubisoft’s Most Ambitious, Richest Franchise Entry Yet
Warhammer Age of Sigmar: Storm Ground Interview – On Length, DLC, Next-Gen Consoles, More
Exclusive: NVIDIA GeForce RTX 3080 Ti and RTX 3070 Ti Availability Details
The Ascent Hands-on and Q&A #2 – No Max Level, Narrative ‘as Immersive as You Let It Be’
Days Gone Q&A – ‘The Game Feels Like It Really Needs to Live on the PC as Well; We Were Blown Away by Fans’
Samurai Warriors 5 Q&A with Hisashi Koinuma – 1 v 1,000 Could “Become A Thing Of The Past” On Next-Gen
Intel Alder Lake S Landing In November 2021, First To Market With PCIe 5.0, DDR5 RAM And New Coolers
MSI X570S Motherboard Lineup For AMD Ryzen AM4 Desktop CPUs Leaks Out, Fanless X570S Carbon Board Pictured Too
The Ascent Q&A – Neon Giant Shares Info on Game Length, Crossplay and The Game’s Living World
The Persistence Enhanced Q&A – Firesprite on How Ray Tracing Improves Gameplay in This Survival Horror Game
The Persistence Enhanced Runs at Dynamic 4K@30 with Ray Tracing on PS5 & XSX; No RT Available on XSS
EXCLUSIVE: Fab Subsidies Haven’t Landed For Intel Yet, Confirm Multiple US Government Offices, Semiconductor Industry Association
Hood: Outlaws & Legends Q&A – 60 FPS and Ray Tracing on PS5/XSX, NVIDIA DLSS Coming to PC Post-Launch
Conan Exiles Isle of Siptah Q&A – Funcom on What’s Next for the Survival Game
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MoonShot CEO Says “OpenAI Didn’t Invent Anything New,” As Sam Altman Signs The Letter Calling For Open-Weight AI Models After The Fact And Under Pressure
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Watch The AMD “Advancing AI 2026” Event Live Here – Next-Gen Zen 6 EPYC CPUs, Instinct MI400 Series & Helios AI Rack Launch
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AMD Medusa Point 10-Core “Zen 6” CPU Beats Strix Point 10-Core “Zen 5” By Nearly 35% While Operating at 5.4 GHz
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AMD Unveils Helios, Its Next-Gen AI Powerhouse With MI455X & 6th Gen EPYC, Challenging NVIDIA’s Rack-Scale Dominance
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AMD Zen 7 “2028” and Zen 8 “2030” CPU Architectures Confirmed – EPYC Florence “Zen 7” To Feature Next-Gen Node, & ACE Extensions
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AMD EPYC “Venice” Gives Us A Preview of Zen 6-Based Ryzen “Olympic Ridge” CPUs: More Cores, More (3D V-)Cache, Clocks & Scalable Configs
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