Exclusive Page 23 of 42

AMD CEO Lisa Su

Exclusive: Lisa Su Considers A Role Beyond AMD And Prepares A Successor

Aug 6, 2019
Dying Light 2

Dying Light 2 Interview: You Can be a Joker-like Agent of Chaos, Cross-Gen Confirmed

Jul 25, 2019
Cyberpunk 2077

Cyberpunk 2077 Interview – ‘Making It Accessible for Non-Shooter Fans Was Important for Us’

Jul 17, 2019
Wasteland 3

inXile: Microsoft Trusts Us; We’re Making Wasteland 3 Better Than We Would Have Been Able Ourselves

Jul 11, 2019
Starbase

Starbase Interview: Players per Server Unlimited in Theory, Game too Much for Consoles

Jul 11, 2019

Rune II Interview – Choosing Epic Games Store to Deliver a Bigger, Better Game to Everyone

Jul 11, 2019

Bless Unleashed Beta Giveaway (10K Codes) and Developer Interview

Jul 10, 2019

Empire of Sin Interview: John Romero Talks Gangsters, Modding, and the Game’s BFG

Jul 9, 2019

Evil Genius 2 Interview – No Loot Boxes, Epic Games Store Being A Thing Is “Healthy”

Jul 8, 2019
Razer gaming smartphone 8GB RAM

Exclusive: Data Shows Razer is Struggling to Attract Pro eSports Players

Jul 8, 2019
Cyberpunk 2077 patch

Cyberpunk 2077 to Look Amazing Even on Consoles, Which Will Be Treated as ‘First-Class’ Platforms

Jul 8, 2019

Alaloth – Champions of The Four Kingdoms Interview with Producer Giulia Zamboni – Isometric Soulslike

Jul 7, 2019
Google Stadia

Larian CEO: Cloud Can Allow Locally Impossible Physics, It’s More Interesting Than Next-Gen Consoles

Jul 6, 2019
Planet Zoo

Planet Zoo Interview: Creating Cutting-Edge Animals, Player Choice, Chimp Rudeness, More

Jul 5, 2019

Wasteland 3 Interview – Brian Fargo: We Want to Work on This Franchise for the Next Decade

Jul 5, 2019
Button

Control First Look & Interview – Remedy on the Straightforward NVIDIA RTX Implementation and the Meaning of the Game’s Title

Jul 4, 2019
Trine 4: The Nightmare Prince

Trine 4 Interview: Frozenbyte on New Abilities, DLC, Possibly Tackling Other Genres, More

Jul 3, 2019

Scavengers First Look & Interview with Former Halo Franchise Director Josh Holmes – Ray Tracing Planned for the Game

Jul 3, 2019

Elder Scrolls Online E3 2019 Interview – Focusing on Performance Improvements; Team Is Aware Crossplay Is What Players Want

Jul 3, 2019
Larian Studios

Larian Studios Interview: ‘With Baldur’s Gate 3 We Want to Innovate within the RPG Genre’

Jul 2, 2019
Yuzu Legend of Zelda Link's Awakening Remake

Zelda: Link’s Awakening Interview: Nintendo on New Features, if the Game’s for Kids, More

Jul 1, 2019
Stormdivers

Housemarque CEO: Sometimes You Need Exclusive Deals Because Money Doesn’t Grow on Trees

Jul 1, 2019
Next Level Games Luigi’s Mansion 3 Update 1.2.1

Luigi’s Mansion 3 Interview: Nintendo on Length, ScareScraper Mode, Gooigi’s Flavor, More

Jul 1, 2019

Interview with Warren Spector on System Shock 3, Deus Ex Trilogy, Mickey Mouse, and Immersive Sims

Jun 30, 2019
Stormdivers

Interview with Ilari Kuittinen and Mikael Haveri from Housemarque on Epic Games Store, Stadia and more

Jun 29, 2019

No, AMD Did Not Sell The Keys To The x86 Kingdom – Here’s How The Chinese Joint Venture Works

Jun 29, 2019

Digital Extremes: Empyrean Is One of the Most Difficult Updates We’ve Ever Made for Warframe, It’s Big Picture

Jun 28, 2019
Contracts

Sniper Ghost Warrior Contracts Interview: CI Games Talk Replay, DLC Potential, More

Jun 28, 2019

The Outer Worlds Interview – Details on Supernova Permadeath Mode, Rogue Companions and More

Jun 25, 2019

Exclusive: Frank Azor Joins AMD As Chief Gaming Officer

Jun 25, 2019
keanu reeves cyberpunk 2077 johnny silverhand

Cyberpunk 2077 E3 2019 Demo Ran at 1080p Ultra Settings with RTX On; Visuals and Ray Tracing to Improve Further

Jun 24, 2019

Atomontage Inc.’s Branislav Siles on the Limits of Polygons, the Voxel Future, Streaming, AI and more

Jun 24, 2019
Marvel's Avengers

Marvel’s Avengers Director on Mission Linearity, Campaign Size and Structure, Loot System & More

Jun 22, 2019
The Sinking City

The Sinking City Interview On DLC Plans, Switch Version, Google Stadia, Next Gen

Jun 21, 2019
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