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GDC 2026
Page 3 of 3
Ubisoft Scalar Q&A – Ushering in the Era of Cloud Computing for Games
DirectStorage Brings 20-40% CPU Savings to Begin With, Says Microsoft
Instant NeRF by NVIDIA Leverages AI to Turn 2D Photos Into 3D Scenes
PS VR2 Was at GDC 2022 and Developers Reportedly Loved It
Baldur’s Gate 3 Will Be the Benchmark Incarnation of D&D 5th Edition in a Game, Says Larian
Intel XeSS AI SuperSampling Shown in Upcoming Soulslike Game Dolmen
Xbox Game Studios Publishing Unveils Cloud Gaming Division Headed by Kim Swift
NVIDIA Announces Streamline SDK to Simplify Integration of Super Resolution Technologies; RTX SDKs Got Updated
Forspoken Devs Demonstrate First DirectStorage Implementation and Several AMD Features
Intel Showcases Arc Alchemist GPU Performance With XeSS & Raytracing Enabled, Calls XeSS Better Than Temporal Upscaling
AMD Details FSR 2.0: NVIDIA GeForce 10 & Up Support, High-Quality Upscaling Without Machine Learning, More Quality Modes
Unity Raises the Visuals Bar with Stunning ‘Enemies’ Tech Demo
Steam is Redesigning Game Libraries, Adding New “Steam Events” Feature
Epic Showcases Gorgeous Ray Tracing Unreal Engine 4 Demo Running on a Single RTX 2080Ti GPU
God of War Wins Game of the Year at GDC 2019, While RDR2 Gets Technology Award
Intel GDC 2019 Highlights: First Xe Entry-Level Graphics Cards Concepts, New Graphics Command Center, In-Depth Overview of Gen 11 Graphics & 9th Gen Notebook High-Performance CPUs
The Outer Worlds, Control, Detroit: Become Human and More are Epic Games Store Exclusives
Google Stadia Runs Doom Eternal at 4K/60fps, Jade Raymond Head of First-Party Development
Stadia Is Google’s Cloud Based Game Platform; Powered by AMD, Linux and Vulkan, Due in 2019
System Shock 3 and Oddworld Soulstorm Get New Trailers from GDC 2019
NVIDIA Enables DXR Real-Time Ray Tracing Support on GeForce 10 and GeForce 16 Series, GeForce GTX 1060 and Above – Drivers Available in April
Variable Rate Shading Goes Big at GDC 2019, with Microsoft Pushing an API and Developers Committing to It
Microsoft @GDC: UWP VSYNC Fix, Shader Model 6, HDR Support & Windows Pix Coming
Unity Announces Support for NVIDIA VRWorks at GDC 2016 – Gameworks 3.1 SDK Also Released
AMD Polaris 10 Demo Graphics Card Pictured – Polaris 11 Passively Cooled, Features Three Display Port 1.3, HDMI 2.0 and DVI Display Outputs
AMD Confirms Next-Gen Vega GPU and Navi GPU – 14nm Vega With HBM2 in 2017 and Navi GPU With NextGen Memory in 2018
AMD Announces Vega & Navi GPUs With HBM2 & Nextgen Memory – Coming In 2017 And 2018
AMD Radeon Pro Duo Announced, World’s Fastest Graphics Card With 16 Teraflops Of Compute
AMD 14nm Polaris 10 GPU To Be Demoed on SteamVR Benchmark at Capsaicin Live Event – VR and Dev Focused Radeon Pro Duo Also Being Announced
AMD Announces “Capsaicin” Live Webcast at GDC – Previewing Next-Gen GCN GPUs and Software Advancements
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