God of War Wins Game of the Year at GDC 2019, While RDR2 Gets Technology Award

Alessio Palumbo

Now that GDC 2019 is in full swing, the winners of the 19th annual Game Developers Choice Awards have been officially announced. Unsurprisingly at this point, Sony Santa Monica's God of War brought home the top prize as 2018's Game of the Year, while Rockstar's Red Dead Redemption 2 received the 'Best Technology' award. Those were the only triple-A games receiving a prize, as all the other categories had indie winners.

Katie Stern, General Manager of the Game Developers Conference, said in a statement:

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The Game Developers Choice Awards represent the most refined games of the year, and the sheer variety of games honored tonight showed that games can still represent wholly new and unique creative visions. A number of independently developed titles like Celeste, Gris and Florence helped prove how internal or deeply personal turmoil can make for massively appealing games for millions of fans. While games like God of War and Red Dead Redemption 2 capture our imagination with poignant moments juxtaposed against epic tales of staggering scale and technical prowess. We embrace and accept all these amazingly creative works, and we’re proud to recognize these nominees and winners alike for the imagination and hard work that brought them here.

Check out the full list of winners below. For the archived broadcast of last night's ceremony, go on Twitch.

Best Audio

Celeste (Matt Makes Games)

Best Debut

Mountains (Florence)

Best Design

Into the Breach (Subset Games)

Best Mobile Game

Florence (Mountains)

Innovation Award

Nintendo Labo (Nintendo EPD / Nintendo)

Best Narrative

Return of the Obra Dinn (Lucas Pope / 3909)

Best Technology

Red Dead Redemption 2 (Rockstar Games)

Best Visual Art

Gris (Nomada Studio / Devolver Digital)

Best VR/AR Game

Beat Saber (Beat Games)

Audience Award

Beat Saber (Beat Games)

Game of the Year

God of War (Sony Santa Monica / Sony Interactive Entertainment)

Pioneer Award

Rieko Kodama

Lifetime Achievement Award

Amy Hennig

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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