Intel XeSS AI SuperSampling Shown in Upcoming Soulslike Game Dolmen

Alessio Palumbo
Intel XeSS Dolmen

Intel XeSS is launching soon, just like the Arc Alchemist series of graphics cards. At GDC 2022, Intel hosted a presentation titled Intel XeSS – an AI based Super Sampling solution for Real-time Rendering.

After discussing the inner workings of XeSS, Intel engineers briefly showcased the technology used in the upcoming Soulslike game Dolmen during the presentation. Gabriel Ferreira (CTO and Lead Programmer at Massive Work) joined the presentation to reveal that Intel XeSS was easy to integrate and helped the studio reach 60 frames per second with ray tracing enabled in Dolmen.

Related Story Why PC Game System Requirements Are Often Misleading

In the past months we have also been working closely with Intel in order to implement XeSS. Dolmen is built up using Unreal Engine 4 and along with Intel we were able to smoothly implement this technology and integrated it with our current systems in a way that we would benefit the most from its capabilities, providing the user a better and faster experience with next-gen graphics.

This technology has helped us improve performance on already amazing scenes and reach 60 fps with ray tracing enabled in places where we were already on our FPS budget.

Lucas Xavier, an Environment Artist from Massive Work, also talked briefly about the benefits of using XeSS in Dolmen.

Comparing Intel XeSS to native 4K rendering we have an improved experience with a higher performance without losing a single piece of quality and having sometimes even sharper looks and less ghosting. This is all thanks to the AI technology that super samples the image and provide us with amazing looks at a cheaper rendering cost. Intel XeSS technology has enabled us to reach 60 fps with ray tracing which without an AI super sampling technology just wouldn't be possible.

Dolmen is the fourth PC game to receive support for Intel XeSS after Death Stranding: Director's Cut, HITMAN III, and The Riftbreaker. Set in a sci-fi/cosmic horror universe inspired by H.P. Lovecraft, Dolmen was funded on Kickstarter last year and will be published on May 20th by Prime Matter for PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series S|X.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Deal of the Day

Button