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Directx
Microsoft DirectX Gears Up For ML Era On Windows, Advanced Shader Delivery Solves Game Stutter & Load Times, DXR 2.0 Teased
Microsoft Promises Big Windows 11 PC & Handheld Gaming Updates: Power & Scheduling Improvements, Graphics Stack Optimizations, Background Workload Management, Advanced Shader Delivery For Additional Hardware & More
Microsoft Unveils DirectX Advanced Shader Delivery to Combat Shader Stuttering
Microsoft Agility SDK DirectX Now Adds Shader Execution Reordering & Opacity Micromaps Support, Huge Ray Tracing Improvements On NVIDIA Hardware
Microsoft Unveils DirectX Raytracing 1.2 With Huge Performance & Visual Improvements, Next-Gen Neural Rendering, Partnerships With NVIDIA, AMD & Intel
NVIDIA DLSS 4 Now In Over 100 Games With More Titles Coming Soon, Neural Shading Support For DirectX Arriving Next Month
Microsoft DirectX To Integrate Neural Rendering For AI-Focused Graphics, Cooperative Vectors Unlock Full Power of NVIDIA’s RTX 50 Tensor Core GPUs
Intel Arc A750 Shows Boosted Performance In Older Gaming Titles Using Vulkan “DXVK”
Intel XeSS Debuts In Shadow of The Tomb Raider Ahead of Arc A770 Launch
Intel Promises Improved DX11 & Legacy API Gaming Performance on Arc GPUs
Microsoft Game Stack Live to Show Off DirectX Updates, Velocity Architecture for PCs, More
AMD RDNA 2 DirectX Raytracing Demo Released, and It’s Very, Very Shiny
Xbox Series X, Project xCloud, What’s New in DirectX To Be Some Of The Highlights Of Microsoft’s March 18th Livestream
Project CARS Dev: DX12 Will Improve Performance By 30-40%
Grand Theft Auto V – New PC 4K Screenshots Look Spectacular
You Won’t Need a New Graphics Card for DirectX 12
Phil Spencer “We knew what DirectX 12 was doing when we built Xbox One”
DirectX 12 will be Exclusive to Windows 10: Complete Integration will Require DirectX 12 Cards
Graphine CEO Says DirectX 12 is ‘Closer to the Metal’ – Allows More Optimization for Granite’s Back End Tiling
Devs Response to DirectX 12 Doubling Xbox One GPU Speed Claim – PS4 ICE Programmer: Be Suspicious of Claims
Microsoft “Only Teased” DirectX 12 – More Features Reserved For Next Generation GPUs, Will Unveil Later
Microsoft To Discuss DirectX 12 on 20th March at GDC 2014 – Reduces CPU Overhead, Delivers Rich and Immersive Visuals
AMD Catalyst 14.1 BETA Launching in Q1 2014 – Supports DirectX 11.2, Mantle, TrueAudio and Frame Pacing Fix For GPUs and APUs
Battlefield 4 Mantle Patch Coming This Month – AMD’s New API is Up To 45% Faster Than DirectX
Why Open GL and Not DirectX should be the API of Choice for AAA Games
GTX 460 Specs and Release Date Revealed.
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