A Modder Fits Entire Grand Theft Auto PS2 Trilogy Inside a Single Game, While Rockstar Continues to Prepare GTA 6

Francesco De Meo
Three characters from the 'Grand Theft Auto: The Trilogy – The Definitive Edition' are depicted in action poses across different urban settings.
As Rockstar Games continues to work on GTA 6, a modder fit the entire PS2 trilogy into a single game

Development of GTA 6 is in full-swing ahead of the game's release on PlayStation 5 and Xbox Series X|S this November, but the impending release of one of the most anticipated games of all time from Rockstar Games and Take-Two Interactive isn't stopping other developers coming up with something cool for older entries in the series. While Grove Street Games struggled with Grand Theft Auto: The Trilogy – The Definitive Edition, a single modder managed to fit the entire PlayStation 2 trilogy into a single game for what has quickly become one of the most interesting modding projects for the series.

As showcased in a new video shared over the weekend, modder Dryxio took the re3 and reVC open-source reverse-engineered engines and got them running live inside the Grand Theft Auto: San Andreas process on PC, essentially creating a GTA-inception, as all three games are playable as the others are running.

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As such, it is possible to toggle control seamlessly between CJ, Claude, and Tommy, and each game maintains its own separate engine instance, game logic, mission progress, settings, and save files while the host world continues to simulate in real time around it. If the modder somehow manages to get the first two entries in the series running the same way as some YouTube comments have suggested, this would turn even more into one of the most remarkable modding projects of all time.

In some ways, seeing this project running reminded me of the Shenmue and Like a Dragon (formerly Yakuza) series, where it is possible to play classic SEGA arcade games by interacting with certain elements in the game's world, such as arcade machines and gaming consoles.

Considering how GTA 6 is set to be one of the most advanced open-world games to date, it wouldn't be impossible for Rockstar Games to implement similar features and let users access the entirety of the series via the game's world, although, taking into account how the game is going to be heavily monetized, one shouldn't expect such a feature to come for free. Still, if the game proves to be mod-friendly when it finally makes its way on PC, some modders could definitely take up the challenge if Rockstar Games doesn't provide.

Francesco De Meo Photo

About the author: Francesco De Meo has been covering video games and technology since 2012, starting his career at small outlets like Gamersyndrome and GeekSnack. After joining Wccftech gaming section in 2015, he quickly expanded his video gaming coverage with in-depth reporting, interviews with iconic industry figures such as Grasshopper Manufacture founder and No More Heroes creator Goichi "Suda51" Suda, Resident Evil series creator Shinji Mikami, Team NINJA's president and Nioh series director Fumihiko Yasuda, and Silent Hill creator Keiichiro Toyama, reviews and on-the-ground coverage of major industry events such as Gamescom and E3. When he's not reporting or reviewing, Francesco can be found playing the genres he loves most, spending time with his six cats, reading, writing music, playing guitar and drumming for his progressive rock band.

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