Game Ready Driver 385.28 Brings Optimizations for Agents of Mayhem, Crossout and Killing Floor: Incursion

Alessio Palumbo

NVIDIA just released the new Game Ready Driver (version 385.28), which brings optimizations for Volition's Agents of Mayhem (due to launch tomorrow), Targem's Crossout (already out) and Tripwire's VR game Killing Floor: Incursion, due to launch on August 16th exclusively for the Oculus Rift. You can download the latest Game Ready driver here or via your GeForce Experience software.

Other than that, Game Ready driver 385.28 added and updated the following:

Related Story GeForce Game Ready 512.59 Driver Optimizes Dune: Spice Wars, JX3, and More; NVIDIA Explains GRD Delivery Process

3D Vision Profiles
• Agents of Mayhem - Fair
• F1 2017 - Not Recommended
Software Module Versions
• NView - 148.47
• HD Audio Driver - 1.3.34.27
• NVIDIA PhysX System Software - 9.17.0524
• GeForce Experience - 3.8.0.89
• CUDA - 8.0

We've covered Agents of Mayhem plenty of times here on Wccftech, including an exclusive interview with the game's producer, and the same goes for Crossout (which now supports HBAO+), so here's some additional info on Killing Floor: Incursion.

In Killing Floor: Incursion, players must take on the role of an elite Horzine Security Forces soldier as they team up with allies to fend off the horrific Zed hordes using an array of weapons including guns, blades and more. Players will be able to freely explore as they move throughout the environment, scavenging for weapons and ammo while searching for the best locations to fight the monster onslaught. Battle in diverse environments from creepy farmhouses to high-tech facilities through Horzine Security Forces missions and unlock the secrets of the Zeds’ origins.

Agents of Mayhem also features lots of NVIDIA technology, such as TXAA, HBAO+, NVIDIA Volumetric Lighting, NVIDIA PCSS Plus/HFTS, and Ansel support. Check it out in action in the gameplay video below.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Button