Spider-Man Remastered RT MassiHancer Mod Greatly Improves Global Illumination

Alessio Palumbo
Spider-Man Remastered Ray Tracing mod

Marvel's Spider-Man Remastered might have launched only a few days ago on PC, but there are already plenty of mods available. We already covered an initial RTGI mod, but Giulio Guglielmi (also known as MassiHancer) has now posted a more extensive graphics enhancement preset that really goes a step further, thanks to ray traced global illumination. Here's what he told us via email:

You can instantly find sharper textures, and better Ambient Occlusion and Reflections "also" thanks to the use of  "RT Shader" from Pascal Gilcher. 
Moreover, I was able to add ray-traced "Self-Shadowing," which allows non-static objects in the environment, such as game characters and interactive objects, to cast shadows on themselves and each other, vastly improving the visuals of the streets of New York.
I also added Color Grading and a Camera Mod that reacts to everything happening on the battlefield. This is rendered in real time in 8k resolution thanks to an nVidia RTX 3090 Ti. (Spider-Man Remastered preset and optimized settings will be on my Patreon page in the next hours).

Related Story Marvel’s Spider-Man Remastered First-Person Mod Out Now on PC

As usual with all MassiHancer mods (Star Wars Battlefront, God of War 3, Batman: Arkham Knight, Resident Evil 2 Remake, and DOOM Eternal, to list a few), you will need to become a Patreon member to download the ReShade presets.

In other Spider-Man Remastered PC news, the game just received another patch today (version 1.817.1.0) with various improvements and fixes.

  • Fixed various ray-tracing related crashes.
  • Improved Windows version check to prevent false positives.
  • Visual improvements to HBAO+.
  • Fixed the issue where ray-traced reflections in stainless steel were rendered distorted.
  • Various visual improvements to NVIDIA DLSS.
  • Fixed an issue that could freeze the game if the player would switch between graphics presets during cut-scenes.
  • Fixed an issue where the Side Mission popups would be stretched when playing in a widescreen resolution.
  • Improvements related to stability issues when using Alt-Tab.
  • Fixed various visual glitches.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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