Housemarque Proclaims Arcade Genre Is Dead, Will Move Onto Something Totally Different

Alessio Palumbo

Five months ago, we reported Housemarque CEO Ilari Kuittinen hinting that the Finnish developer known for games like Resogun, Dead Nation, and more recently Nex Machina and Matterfall, could very well move onto other genres for their future projects.

That scenario seems to have materialized now, with Housemarque sending out a press release which is eloquently titled 'Arcade is Dead'. Obviously, sales have a lot to do with this decision as you might have expected.

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Here's the letter shared by Kuittinen.

For more than 20 years we’ve been carrying the torch for arcade, bringing arcade coin-op inspired games to the market with a Housemarque twist, and I think it’s fair to say we’ve gotten pretty good at it by now! Our games have received great critical reception over the years, perhaps the best example being Nex Machina, which we published in June to great critical acclaim, garnering a Metacritic score of 88. Nex Machina was a dream project, as we got to work with our hero and arcade gaming legend Eugene Jarvis, who is responsible for some of the most revered arcade games of all time such as Defender, Robotron 2084 and Smash TV. He has had a tremendous impact on our games, including Resogun and Dead Nation.

However despite critical success and numerous awards, our games just haven’t sold in significant numbers. While some of them have reached a massive audience due to free game offerings across various digital sales channels, this unfortunately doesn’t help pay for development, which gets costly for high production quality. We are extremely grateful to our fans and partners, who have enabled us to work on awesome games like Super Stardust HD and Outland. For your unfailing love and support we thank you from the bottom of our hearts.

But now it’s time to move on to new genres. Lackluster sales of Nex Machina have led us to the thinking that it is time to bring our longstanding commitment to the arcade genre to an end. While this genre will always hold a special place in our hearts, the industry is moving more toward multiplayer experiences with strong, robust communities, and it’s time for Housemarque to move forward with the industry. Hence Nex Machina and Matterfall will be the last of their kind coming out of our studio. Our purpose as a company remains the same, however - to create enjoyable and memorable gaming experiences for players while simultaneously creating a great workplace that allows people to flourish both professionally and personally.

Looking ahead to our next projects, we are exploring something totally different than what you might expect of us, but we believe this will lead to the creation of even more engaging gaming experiences. Our core values remain the same - gameplay first with first class execution. We are really excited about our new projects and look forward to unveiling our first game from the new era of Housemarque.

Whether you have been a fan of Housemarque for years or have just played a few of our first games, we invite you to join us in discovering new gaming frontiers! Stay tuned!

What would you like to see Housemarque tackle next?

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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