The Witcher 3 Patch 1.07 Coming Soon for All Platforms; Patch Notes Detailed
CD Project Red has shared some details regarding the upcoming patch for The Witcher 3: Wild Hunt. Marcin Momot explains that this is a very big update that they have been working on for a long time and more info should arrive later this week.
Patch 1.07 Changelog:
- A new, alternative (optional) movement response mode for Geralt.
- A player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player’s map.
- Crafting and alchemy components no longer add to the overall inventory weight.
- Books are now placed in a dedicated tab in the Inventory and books that have already been read are properly grayed out.
- Multiple sorting options are now available in the Inventory.
- Alchemy formulas and crafting diagrams can be “pinned”, meaning all components and ingredients required to make them will be conveniently marked in the Shop panel.
- Dozens of fixes for quest related issues, both major and minor.
- A few performance enhancements, including the optimization of FX, scenes and general gameplay.
- Various improvements to horse behavior.
The Witcher 3 Patch 1.07 Coming Soon for All Platforms
Momot also clarifies that there will be no patch 1.06 for consoles, as the 1.07 is the next update for all platforms:
@David_Exporte There will be no 1.06 on consoles. 1.07 is the next update on all platforms.
— Marcin Momot (@Marcin360) July 7, 2015
Since the changelog for the upcoming update became available as shown above some gamers wondered what the alternative movement response was about, to which Momot gave further information on the official forums:
“Some players have been reporting that Geralt’s responsiveness was not up to their preferences so we are introducing a toggle to switch between two types of responsiveness. Once you play it, you’ll be able to choose the one that fits you better.”
CD Projekt decided to implement a toggle instead of altering the settings:
“If you put in a lot of hours into the game and we change it all of a sudden, that would feel weird, wouldn’t it? That’s why we thought it would be only natural to have this as an on/off option.”
We will bring you any additional information on the next patch and any other Witcher 3 related news as soon as they become available.
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