The Division 2 New Season and Game Mode Delayed to February 2022

Alessio Palumbo
The Division 2

Ubisoft Massive announced that the new season and game mode coming to The Division 2 has been delayed to February 2022. The studio's previous plan was to release the content in late 2021.

Earlier this year, we shared our commitment to continue to support The Division 2 and work with new partners within Ubisoft to keep on improving the game experience for all our players. Since then, our team has been hard at work to develop exciting new content with a new game mode as well as significant endgame changes & features.

While plans were still being actively discussed at that point, it was critical for us to give you some early insights about what would come next for the game. Since then, we made various iterations on the plans and actively challenged ourselves not to compromise on quality and ambitions for this new content. This title Update will be one of our most ambitious to date.

We remain confident that this content will bring an exciting experience to our players and pave the way for the future of The Division 2 with future title updates coming in 2022. That being said, and to make sure we deliver this content on par with our vision, we have made the decision to move our new season, game mode and associated content release to February 2022.

This additional time will allow our passionate development team to deliver the best quality for this new content. Of course, we will in the meantime continue to support the game and work on most pressing live issues.

It's not a big shift in timing, but it will put the new The Division 2 content against a lot of major releases scheduled between February and March. The developers will have to ensure its quality is strong enough to make it stand out anyway.

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As a reminder, Ubisoft is also preparing a free-to-play spin-off game called The Division Heartland, in development at Red Storm.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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