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Capcom
Hideki Kamiya Credits CAPCOM’s Aggressive New-IP Bets for PRAGMATA’s Success, As Xbox Cuts 3,200 Jobs To Retreat To Old Franchises
Onimusha: Way of the Sword – Everything You Need to Know About CAPCOM’s 20-Year Return to Its Samurai Action Series
CAPCOM Moves Onimusha: Way of the Sword up Three Weeks to Dodge Silent Hill Townfall and Control Resonant Collision
CAPCOM Shows A More Aggressive Genma in Onimusha: Way of the Sword, But Release Date Remains Set For September 25
CAPCOM’s Dragon’s Dogma 2: Dark Arisen Packs 12 New Dungeons and New Relic-fueled Gear, Reshaping the Game’s Core Gameplay Loop
CAPCOM Pushes Switch 2 To Its Hardware Limits with Devil May Cry 5, But Exposes Nintendo’s Biggest Docked Fumble
CAPCOM Spotlight Returns June 25 with Dragon’s Dogma II Expansion, Monster Hunter Stories 3, and Onimusha Closing Out
CAPCOM Might Be Moving Onimusha: Way of the Sword up to September 4, as Fans Argue It Needs More Time
CAPCOM Reportedly Has No Desire To Remake Resident Evil 5 Right Now, But Fan Demand Will Force Its Hand Eventually
Dragon’s Dogma 2: Dark Arisen, Megan Man: Dual Override and Onimusha Lead Capcom’s Gamescom 2026 Lineup
Insider Claims Resident Evil 0 Remake was Rebooted Mid-Development, Now Led by Capcom’s Division 1 Team
Onimusha: Way of the Sword Ditches Weapon-Swapping for Single-Katana Mastery, as CAPCOM Rebuilds the 20-Year-Dormant Series Around Mifune
Resident Evil Veronica Producer Quashes Down First-Person Fears, Promises Claire’s Remake Will Mirror RE2’s Survival Loop
CAPCOM Reworks Dragon’s Dogma 2 Ahead of Dark Arisen Launch, Tackling Travel, Economy, and Years of Player Complaints
CAPCOM Swears Onimusha: Way Of The Sword Will Hit Harder After 1 Million Demo Downloads Expose An Industry-Wide Easy-Mode Problem
CAPCOM Insider Shuts Down First-Person Fears for Resident Evil Veronica, Warns Fans a Lot Has Been Reimagined
CAPCOM Brings Tifa To Street Fighter 6 In Year 4 Lineup, Returning Her To Fighting Games After 27 Years
CAPCOM Doubles Down on Monster Hunter Wilds With 2027 Ascendance Expansion After Lapsed Players Returned Post-Launch Fixes
Resident Evil Veronica Reimagines The Classic Entry In The Series in 2027 on PC and Consoles
Resident Evil Code Veronica Remake Will “99%” Be At A Summer Games Fest Set To Bring Back The E3 After Its Demise
PS5 Pro Onimusha Way of the Sword Boost Disappoints, But Early Test Crushes RE Engine Optimization Fears
Onimusha: Way of the Sword Brings Back CAPCOM’s Series On September 25, With Free Demo Launching Today
Pragmata 2 Hasn’t Been Greenlit Yet, but Director Yonghee Cho Would “Love to See a Sequel,” If It Were Only Up to Him
CAPCOM Drops Surprise Resident Evil Requiem Demo on Every Platform, but Your Progress Won’t Carry Over
CAPCOM May Finally End Devil May Cry 5’s PC Snub, Porting Special Edition Content 5 Years After Console Release
Square Enix and CAPCOM Just Killed the Physical Game Debate, as Digital Sales Crush 81% and 93% Splits
Dragon’s Dogma 2 Won’t Be The Finale, As CAPCOM Quietly Slots The Series Into Its Long-Term Growth Roadmap
Resident Evil Requiem Already Looks Stunning on PC, but Mod Pushes RT and Path Tracing Even Further With 11 Options
CAPCOM’s Rumored Upcoming Slate: Devil May Cry 1 Remake, RE1 in Full Production, and a Full Roadmap Through 2030
CAPCOM Drops Free Resident Evil Requiem Bonus Mode ‘LEON MUST DIE FOREVER’ With Roguelike Twists and Exclusive Abilities
Resident Evil Requiem Datamine Exposes Investigation Mechanics, and Deeper Leon-Grace Interplay CAPCOM Cut Alongside Chapter 2
PRAGMATA Hits 2 Million Sales While PS5 Pro Owners Get a Sharper Resolution Bump and Cleaner Ray Tracing
Resident Evil Requiem Producer Dodges NVIDIA DLSS 5 Question, But Fan Reaction to Her Design Speaks Louder Than Words
Zach Cregger is “Honouring” Resident Evil’s Story Structure, Survival Elements, and Progressively Weirder Monsters Rather Than Retell Leon’s Story
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