Developer Bluehole has rolled out a new test-build on the test servers to experiment with some implemented PUBG Miramar map improvements.
The new test-build also includes a new anti-cheat measure, which is still in development. “Players, as with the last patch, a new type of anti-cheat solution, which is still under development, is to be applied on the test servers”, community coordinator Hawkinz writes on the official PUBG forums. “We are in a test phase with this solution, and its stability and compatibility need to be verified. We would like to collect data about potential compatibility issues, analyze it and solve any issues that may emerge.”
Bluehole already stated to be taking additional measures against cheating earlier this month.
"In addition, we are looking into adopting a new solution to detect and ban more cheaters and we have been continuously strengthening our security systems. We have also liaised with investigative authorities in some countries to take legal actions against developers and distributors of cheats. We are determined to take strong measures against them going forward.”
We’ve included the patch notes for the new PUBG test build down below:
- Added more buildings and cover across the map to improve the engagement experience
- Added more off-road routes for easier vehicle navigation
- Upgraded the item spawn level of certain areas for loot balancing (some areas will spawn better loot)
The replay system has now been updated to a newer version and past replay files cannot be played anymore
- Fixed the issue where heal and boost items could be used underwater
- Fixed the issue where characters would get stuck in certain areas on Miramar
- Fixed the issue where wall textures on some Miramar buildings were not displaying correctly
- Fixed the issue where certain buildings near by Hacienda del Patron were not displaying correctly
PUBG is available now for PC and Xbox One. A new PUBG patch for Microsoft’s console was released earlier this morning.