PUBG Dev Comments on Cheating; Additional Measures Being Taken and Players Banned in Single Wave

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Jan 19, 2018
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The PUBG development team has commented on the matter of cheating, and has assured that additional measures are being taken to create a more enjoyable environment.

In a new post on the game’s official forums, community coordinator Hawkinz writes that the team has recently found a new pattern of cheats, and that strong measures are being taken to ensure a fair and competitive environment.

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“We recently discovered a new pattern of cheats in action”, the community coordinator wrote. This week, we performed a thorough gameplay data review of 10 million players and completed analysis of tens of millions of data logs. Through this exercise, we were able to identify over 100,000 instances of the new pattern related to use of cheat and now we have confirmed that it was clearly an attempt of compromising our game. These players will be permanently banned in a single wave. This is an example of additional measures we will be taking on top of the basic detection systems in place. We will continue to check the data logs like this even if it means the anti-cheat team has to filter through hundreds of billions of data logs manually. In addition, we are looking into adopting a new solution to detect and ban more cheaters and we have been continuously strengthening our security systems. We have also liaised with investigative authorities in some countries to take legal actions against developers and distributors of cheats. We are determined to take strong measures against them going forward.”

In addition to combatting cheating, the game’s development team is also looking for ways to improve the game’s combat experience by rebalancing the blue zone. “Over the course of the Early Access period, we received a lot of feedback from you that the pacing and distribution of combat encounters in a match could be more even and less chaotic”, Hawkinz wrote. “We performed a series of internal tests to find ways to address this issue. However, we were not able to take any action until now as other fundamental systems had to be developed and fixed first. Please note that we are still experimenting with the mechanics and we would like to hear your feedback.”

Down below you’ll find the changes that are being made on the test servers, before being deployed on the live servers.

Blue zone balance adjustment

  • Slightly decreased the waiting time of the blue zones in mid-to-late phase of a match
  • Slightly decreased the shrinking speed of the blue zones in mid-to-late phase (In this phase, blue zones will now move at a slower speed and the travel time of blue zones has slightly increased due to this change)
  • Slightly increased the damage per second of the last blue zone

PlayerUnknown’s Battlegrounds is available now for both PC and Xbox One.

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