Halo Reach PC Will Let You Disable Anticheat to Go All-In with Modding

Alessio Palumbo
Halo Reach

Halo Reach is landing today as the first part of the strongly anticipated Halo: Master Chief Collection on PC, giving gamers a taste of the Master Chief saga, remastered and optimized for the platform with 4K/60frames per second support.

Halo Reach will be available on Steam and on Microsoft Store. Additionally, Xbox Game Pass subscribers will see it added to their library as part of the subscription.

Related Story Halo Infinite Season 1 Titled “Heroes of Reach,” MP Character Story Content May be Coming

While the Forge and Theater modes are only coming to the game with an update due in 2020, modders won't have a hard time tweaking and experimenting with Halo Reach, as confirmed by developer 343_farn on Reddit. The game includes an 'anticheat bypass', as it turns out.

We’re still working to improve this down the road, but for now you will have an option when you launch to bypass anticheat. This will allow you to play around with campaign and customs but not allow you to play any match made games. I highly suggest making a copy/backup of anything you modify so you’ll be able to switch back and forth easily.

It's definitely great news for Halo Reach players. Looking at the bigger picture, though, even those who aren't interested in this particular game have cause to rejoice.

It seems like Microsoft is indeed following through on earlier promises to allow modding in their first-party games. This isn't exactly the widespread Xbox Live game modding program they had described last year in a career opening, but it is definitely a step in that direction.

Team Xbox is looking for you to drive support on Xbox Live for game mods. You will have a unique opportunity to shape and bring to market a new set of services, tools and experiences allowing game developers to easily integrate mods into their games, communities of passionate fans to create and share awesome and engaging content for the games they love, while keeping everyone on the network safe from abusive content.

By the way, if you're wondering when exactly Halo Reach will become playable for everyone, here's the official word from 343i's Community Manager John Junyszek.

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About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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