Borderlands 3 PC Specs and Graphics Settings Revealed by Gearbox

Alessio Palumbo
Borderlands 3 Bonfire

Borderlands 3 is almost ready to be played by the million fans who've been waiting since 2012 to see the continuation of the franchise.

With Borderlands 3 set to launch on September 13th, developer Gearbox has now shared the official minimum and recommended specifications of the PC version (a timed exclusive for the Epic Games Store). The suggested system specs would work for 1080p and 1440p gaming, respectively. 4K gaming will require great horsepower, of course.

Related Story Borderlands 3 for Nintendo Switch Rated in Europe

Gearbox also revealed all of the graphics settings that users will be able to tweak in the game's options panel. Check all those details below.

MINIMUM SPECS 1080p Gaming

  • OS – Windows 7/8/10 (latest service pack)
  • Processor – AMD FX-8350 (Intel i5-3570)
  • Memory – 6GB RAM
  • Graphics card – AMD Radeon HD 7970 (NVIDIA GeForce GTX 680 2GB)
  • HDD – 75 GB

RECOMMENDED SPECS 1440P Gaming

  • OS – Windows 7/8/10 (latest service pack)
  • Processor – AMD Ryzen 5 2600 (Intel i7-4770)
  • Memory – 16GB RAM
  • Graphics card – AMD Radeon RX 590 (NVIDIA GeForce GTX 1060 6GB)
  • HDD – 75 GB

Borderlands 3

BASIC

General

Graphics API: DirectX 11, DirectX 12
Display: (varies by setup)
Display Mode: Full Screen, Windowed Borderless, Windowed
Resolution: (varies by setup)
Vertical Sync: Off, On
Resolution Scale: 50% - 200% in 25% increments
Limit Frame Rate: Smooth 22-62 FPS, Capped 30 FPS, Capped 50 FPS, Capped 60 FPS, Capped 72 FPS, Capped 120 FPS, Unlimited, Custom
Custom FPS Limit: default 90, minimum 15, maximum 300
Calibrate Display: Brightness and HDR
Calibrate Safe Area: Adjust the boundary of the UI
Field of View: default 90, minimum 70, maximum 110
Vehicle Field of View: default 90, minimum 70, maximum 110
HUD Scale: default 1, minimum 0.6, maximum 1.3

ADVANCED

Preferences

Display Stats: Off, FPS, All (FPS, CPU, GPU)
Anti Aliasing: None, FXAA, Temporal
FidelityFX Sharpening: Off, On
Camera Motion Blur: Off, On
Object Motion Blur:
Off, On

General

Graphics Quality: Low, Medium, High, Ultra
Texture Streaming: Low, Medium, High, Ultra
Anisotropic Filtering: 2x, 4x, 8x, 16x
Material Quality: Low, Medium, High, Ultra
Shadows: Low, Medium, High, Ultra
Draw Distance: Low, Medium, High, Ultra
Environment Texture Detail: Low, Medium, High, Ultra
Environment Detail: Low, Medium, High, Ultra
Terrain Detail: Low, Medium, High, Ultra
Foliage Detail: Low, Medium, High, Ultra
Character Texture Detail: Low, Medium, High, Ultra
Character Detail: Low, Medium, High, Ultra
Ambient Occlusion:
Low, Medium, High, Ultra
Volumetric Fog:
Off, Medium, High, Ultra
Screen Space Reflections: Off, Medium, High, Ultra

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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