Borderlands 3 Crossplay Update Out Now, PlayStation Left Out

Alessio Palumbo
Borderlands 3 Crossplay

Gearbox Software and 2K announced the release of the eagerly awaited Borderlands 3 crossplay update on PC (both Steam and Epic Games Store), Mac, Xbox One, Xbox Series S|X, and Google Stadia. That's right, PlayStation users are the only ones left out, as Gearbox president Randy Pitchford had already hinted a while ago.

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It isn't clear why, but it may well be because Sony requires publishers to pay additional fees when crossplay is enabled in their games.

If you do want to enable crossplay in Borderlands 3, follow the procedure below.

Borderlands 3 Crossplay between the aforementioned platforms is made possible by SHiFT Matchmaking, and you'll be greeted by an opt-in window when the Crossplay Update is live. Regardless of whether you choose to enable or disable Crossplay, you'll be prompted to set a Crossplay Display Name, which is required for SHiFT Matchmaking functionality. Your Crossplay Display Name must meet the following requirements:

  • Must be a unique name not already in use by another Borderlands 3 player
  • Must be between 3-16 characters long
  • Must start with a letter, and is limited to a-z, A-Z, 0-9, or non-consecutive underscore, hyphen, or period/full-stop characters

You can change your display name on your personal account page on the SHiFT website, or in Borderlands 3 via the Social menu option from the main menu or pause menu. Simply click Social, switch to the SHiFT tab, and change your Crossplay Display Name in the Account Details section.

Beyond adding Borderlands 3 crossplay, the latest update also introduces the return of fan-favorite seasonal event The Revengence of Revenge of the Cartels, the Endless Seasonal Events feature (basically, you can access any and all seasonal events whenever you like, with the host in charge of setting this up during online multiplayer cooperative sessions), and a level cap increase to a new maximum of 72.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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