hero image

PRAGMATA

Everything We Know About CAPCOM’s New Sci-Fi Action Game

Apr 20, 2026 at 04:00am EDT Updated

At a Glance

Developers:
CAPCOM
Publishers:
CAPCOM
Platforms:
PC, PlayStation 5, Xbox Series S and X
Genres:
Action/Adventure
Initial Release:
April 17, 2026

Game Rating

7.5/10
Read Review

Review summary

CAPCOM's new PRAGMATA IP feels like a return to old-school design: extreme linearity, no unnecessary bells and whistles, and a narrative barely worthy of such a name. There's beauty in such simplicity, and the game's main quirk, the real-time hacking mechanics, provides a fun, yet original combat experience. However, it doesn't go much deeper than that in any regard.

Developers
CAPCOM
Publishers
CAPCOM
Platforms
PC, PlayStation 5, Xbox Series S and X
Genres
Action/Adventure

Welcome to our hub page for PRAGMATA, CAPCOM's first single player sci-fi action game since the days of Lost Planet 3 (2013). The Japanese publisher has found incredible success with the Monster Hunter and Resident Evil franchises lately, but it cannot simply be content with turning into a sequel or remake machine. The creation of new intellectual properties is vital to keep creativity going, and CAPCOM stumbled a little in this regard with 2023's multiplayer game Exoprimal and 2024's action/strategy game Kunitsu-gami: Path of the Goddess, neither of which received acclaim or decent sales.

PRAGMATA, however, is structurally and thematically much closer to the kind of game the studio has always been known for. Moreover, it had the benefit of enjoying a long development phase that has hopefully polished it to a shine.

Release Date, Platforms, Pricing

PRAGMATA was among the very first next-generation games to be announced at Sony's PlayStation 5 Future of Gaming event in June 2020. Originally planned for a 2021 launch, its road to release was marked by multiple delays, with CAPCOM staying largely silent on the game for long stretches. In early 2021, it was Sony who revealed that the game was now targeting 2023.

In June 2023, Summer Game Fest brought a new trailer, but not an update on the release window. At last, during June 2025's State of Play, CAPCOM confirmed that the game would launch in 2026. The exact release date of April 24, 2026 was finally announced at The Game Awards 2025, alongside a PC demo and a surprise addition. However, the final date of April 24 was recently moved forward a week, so the game will be available from April 17, 2026.

The game launches simultaneously on PC, PlayStation 5, Xbox Series S|X, and Nintendo Switch 2. Notably, unlike many recent AAA releases, Capcom is pricing PRAGMATA at $59.99 for the Standard Edition rather than the now-standard $69.99, making it one of the few major 2026 releases to hold the previous pricing tier.

PRAGMATA is available in two editions:

  • Standard Edition: $59.99, just the base game
  • Digital Deluxe Edition: $69.99, includes the base game plus the Shelter Variety Pack

Players who pre-order (or purchase early before April 23, 2026 on PS5) receive the Sengoku-inspired pre-order bonus for both editions:

  • Hugh Outfit – Neo Bushido
  • Diana Outfit – Neo Kunoichi

Add-Ons

The Digital Deluxe Edition's Shelter Variety Pack adds $10 to the base price and includes a collection of cosmetic content across outfits, weapon skins, music, gestures, and concept art:

  • Hugh Outfit – Heavy Lifter
  • Hugh Outfit – Lunar Cat
  • Diana Outfit – Mecha Builder
  • Diana Outfit – Fluffy
  • Weapon Skin – Grip Gun DS
  • Shelter BGM – Memories Are You (Lo-fi Ver.)
  • Shelter BGM – Dawn (EDM Ver.)
  • Shelter BGM – Shelter (Jazz Ver.)
  • Diana Gesture – Drowsy
  • Diana Gesture – Pumped Up
  • Diana Gesture – Stepping
  • Data Library – Artwork (in-game concept art viewer)

As noted in pre-order guides, the Shelter Variety Pack's cosmetics are expected to be available for individual purchase post-launch, so there is no meaningful exclusive lock-in for the Deluxe Edition. However, we don't yet know how much they'll cost.

Early sales are looking very good for CAPCOM. The publisher has announced that PRAGMATA has sold more than one million units in the first 48 hours on the market.

Genre and Setting

PRAGMATA is a sci-fi action-adventure mixing third-person shooting with a hacking puzzle system, built around co-operation between its two protagonists. The story is set in the near future, several years after humanity discovered a mineral on the moon called Lunam Ore, which enabled the development of Lunafilament, a material capable of 3D-printing virtually any physical object as long as its data exists.

A lunar research station dedicated to this technology abruptly lost contact with Earth, and the game begins when astronaut Hugh Williams is sent as part of a crew to investigate. A moonquake strikes, separating Hugh from his team and leaving him stranded and surrounded by hostile AI-controlled machines. He is, however, rescued by Diana, an android girl with the unusual ability to project digital constructs and hack into the station's systems. She's the only friendly presence in a facility that has turned entirely against them, and their shared goal is to fight through the station and return to Earth.

The environment is not purely a cold industrial space. In addition to the physical lunar research station, the game features AI-generated fake city environments that deliberately evoke recognizable Earth locations. For example, the developers teased "New York-like" spaces that feel plausible but slightly wrong, designed to unsettle the player. These AI-fabricated zones are part of the station's systems rather than actual Earth locations, blurring the boundary between what is real and what has been constructed by the game's antagonistic artificial intelligence. At least on paper, it's an extremely fitting theme to explore in the new age of AI in which the game will be released.

Gameplay Features and Mechanics

PRAGMATA is played entirely from a third-person perspective, with the player directly controlling Hugh. His toolkit consists of conventional firearms and short-range propulsion. The player can use the latter for both repositioning and evasion during combat. Confirmed weapon types seen across demos include a pistol, a shockwave gun, and a trap gun, though Hugh's weapons alone are insufficient against most enemies.

The Hacking System

The central mechanical innovation is the "cooperative" hacking system between Hugh and Diana. Enemy robots and machines are protected by armored plating that resists direct fire, so they can only be meaningfully damaged after Diana exposes their vulnerability. To hack an enemy, you'll have to aim at them, which brings up a grid interface navigated using the face buttons as a D-pad. Successfully completing the grid sequence immobilizes the target and exposes its internal circuitry, allowing Hugh to deal significant damage to the target, especially if the player has successfully unlocked optional bonus nodes while navigating the grid.

Based on CAPCOM's pre-release info, the system should deepen as the game progresses. Some enemy types actively disrupt the hacking grid by locking specific segments, forcing the player to either destroy particular components on the enemy first or find alternative routes through the grid. Crucially, Hugh is not frozen during Diana's hacking; the player must simultaneously move Hugh with the left analog stick to dodge incoming attacks while navigating the hack interface, creating a split-focus challenge that those who played the demo described as initially demanding but quickly becoming intuitive.

Diana's hacking also extends to environmental puzzles, including flipping switches, opening doors, moving platforms, and restoring power to sections of the station, making her abilities useful outside of combat as well.

Boss Fights

Boss encounters are designed as showcases of the combined toolkit available to Hugh and Diana, each structured to test mastery of both shooting and hacking under pressure. The playable Sketchbook demo included one large robot boss fight, and no doubt the full game will feature many more, following CAPCOM's usual penchant for epic boss encounters.

Tech and Specs

PRAGMATA is built on the developer's proprietary RE Engine, the same in-house technology that powers Resident Evil Village, Resident Evil 4 Remake, Dragon's Dogma 2, and the recent Resident Evil Requiem. The engine's track record of performance efficiency on PC is well established, and our test with the PC demo released in December 2025 was promising: 173 FPS average at 4K with maximum settings, including ray tracing, on a PC with AMD's Ryzen 7 9800X3D CPU and NVIDIA's GeForce RTX 5090 GPU. The game was also almost stutter-free, which is always great to report. Detailed performance benchmarks are now available here from our hardware section.

On the graphics technology side, PRAGMATA was confirmed at Gamescom 2025 to support ray tracing. At CES 2026, NVIDIA revealed that the developers had upgraded to full-fledged path tracing, thus delivering optimal lighting. NVIDIA DLSS 4 is supported, including Multi Frame Generation for RTX 50 Series cards. The demo also supported AMD FSR 1 and FSR 3.1.4 Super Resolution and FSR Frame Generation. AMD FSR 4 and Intel XeSS weren't officially supported, but advanced users were already able to upgrade the demo to both thanks to the OptiScaler tool.

The official PC system requirements span two published tiers:

SpecsMinimumRecommended
OSWindows 11 (64-bit)Windows 11 (64-bit)
CPUIntel Core i5-8500 / AMD Ryzen 5 3500Intel Core i7-8700 / AMD Ryzen 5 5500
GPUGTX 1660 6GB / RX 5500 XT 8GBRTX 2060 Super 8GB / RX 6600 8GB
RAM16 GB16 GB
Target1080p / Performance / 45 FPS1080p-1440p / 60 FPS+

The PRAGMATA demo was also available on consoles, providing solid (albeit not final) data points for the game's target specs. Both PlayStation 5 and Xbox Series X offer two display modes, with the same general structure:

  • Performance Mode: Targets a stable 60 FPS. Ray tracing is disabled in this mode. Lighting quality, global illumination, and shadow detail are reduced.
  • Quality/Resolution Mode: Ray tracing is enabled, with better global illumination, shadows, and reflections. Still targets 60 FPS, but with a less stable frame rate.

Both modes use upscaling from 1080p to 4K output. However, the two platforms aren't quite identical in quality:

  • Xbox Series X has noticeably inferior shadow quality compared to PS5, to the point where the player character casts no shadow at all in some scenes, though this could be just a pre-release bug
  • PlayStation 5 has worse global illumination and ambient occlusion than Xbox Series X in Performance Mode specifically.
  • Xbox Series X frame rate is less stable than PS5 in Quality Mode

Xbox Series S targets 60 FPS as well, runs at a lower resolution than Series X, and does not have ray tracing. Interestingly, despite Series S having a higher internal resolution than Switch 2, upscaling on Switch 2 produced a cleaner final image in several comparisons.

That's likely because the Nintendo Switch 2 supports the superior NVIDIA DLSS upscaler. Shadow quality and texture filtering also looked better on Switch 2 than on Series S. However, the Switch 2 version targets 60 FPS but struggles to hold it consistently during demanding moments. Boss fights and scenes with heavy effects pushed frame rates into the low 50s and occasionally the high 40s in docked mode. In handheld mode, the PRAGMATA demo was locked at 30 FPS. In handheld mode at medium settings, battery life drains approximately 38% per hour.

Finally, the most powerful console on the market, Sony's PS5 Pro, has only one display mode rather than two. That single mode resembles the Quality/Resolution mode of the base PS5 and Xbox Series X, featuring active ray tracing, but benefits from PSSR (PlayStation Spectral Super Resolution) upscaling, which delivers a noticeably cleaner, sharper image than the standard upscaling used on PS5 and Series X. It also offers the most consistent frame rate experience on consoles.

Review

PRAGMATA is off to a positive start with critic reviews. In my Wccftech review, I rated the game 7.5/10:

CAPCOM's new PRAGMATA IP feels like a return to old-school design: extreme linearity, no unnecessary bells and whistles, and a narrative barely worthy of such a name. There's beauty in such simplicity, and the game's main quirk, the real-time hacking mechanics, provides a fun, yet original combat experience. However, it doesn't go much deeper than that in any regard, ultimately satisfying the player without leaving any lasting memories.

Guides

Our guides and walkthrough hub for CAPCOM's new game is available here.

A blonde character in the game 'Pragmata' reaches out towards a futuristic holographic interface.

Pragmata 2 Hasn’t Been Greenlit Yet, but Director Yonghee Cho Would “Love to See a Sequel,” If It Were Only Up to Him

May 28, 2026
Three cartoon-style characters ride animal-themed playground spring riders near a scenic lakeside in a video game.

Crimson Desert is the US’s Second-Best-Selling Game in 2026, and Tomodachi Life Tops April’s Charts Under Circana’s New Tracking Method

May 20, 2026
Two pirate characters, a woman holding a musket and a man with a pistol, stand together under the title 'Windrose' with ships visible in the background.

Windrose Reportedly Outsold Crimson Desert in April With an Estimated 1.7M Copies in Just Two Weeks

May 8, 2026
A character in 'Pragmata' wearing a detailed white futuristic spacesuit with an intricate helmet, accompanied by a young girl with long blonde hair.

PRAGMATA Hits 2 Million Sales While PS5 Pro Owners Get a Sharper Resolution Bump and Cleaner Ray Tracing

May 7, 2026
A limited number of units remain for the RTX 5070-powered MSI Vector 16 HX AI

Only Limited Units Of MSI’s RTX 5070 Ti-Powered Vector 16 HX AI Gaming Laptop Are Available For $1,610, Grab One With A Free PRAGMATA Copy

Apr 22, 2026
NVIDIA DLSS 4.5 SDK Now Available, Enabling Devs To Integrate Ray Reconstruction, Dynamic Frame Gen, & More In Their Games 1

NVIDIA DLSS 4.5 SDK Now Available, Enabling Devs To Integrate Ray Reconstruction, Dynamic Frame Gen, & More In Their Games

Apr 21, 2026
A character wearing a futuristic armored suit with a LED-lit helmet stands next to a young girl with long blonde hair wearing a blue outfit, set against a high-tech, industrial background.

CAPCOM Sharpens PRAGMATA on PS5 Pro With Official PSSR 2 Support After Hitting 1 Million Sales in 48 Hours

Apr 21, 2026
A character in the video game 'Pragmata' reaches out with their hand alongside a futuristic robotic suit.

CAPCOM’s PRAGMATA Sells More Than 1 Million Units in 48 Hours

Apr 20, 2026
Get a free copy of Capcom's PRAGMATA with every purchase of MSI's Vector 16 HX AI gaming laptop

Enjoy A Free Copy Of Capcom’s PRAGMATA With MSI’s Vector 16 HX AI Gaming Laptop; 12GB RTX 5070 Ti Configuration Currently Going For $180 Off On Amazon

Apr 19, 2026
A character from the game Pragmata extends their hand next to a robotic suit, with the text 'Game Ready Drivers' and 'Download now' on the left side.

Pragmata’s GeForce Drivers Are Out Now in Time For Launch Tomorrow

Apr 16, 2026
PRAGMATA PC Performance Benchmarks: Capcom's Newest RE Engine Title Delivers Fantastic Path Traced Visuals In Sci-Fi Setting 1

PRAGMATA PC Performance Benchmarks: Capcom’s Newest RE Engine Title Delivers Fantastic Path Traced Visuals In Sci-Fi Setting

Apr 16, 2026
On the left, the 'Resident Evil: Requiem' title with a close-up of a character facing a monster, and on the right, characters interacting with a glowing sphere beneath the 'Pragmata' title, both powered by the RE Engine with path tracing.

RE Engine Path Tracing Deep Dive: SER, ReSTIR GI, and DLSS RR Integration in Resident Evil Requiem & PRAGMATA

Apr 15, 2026
The image shows a list of games supported by 'NVIDIA DLSS' including 'Cthulhu: The Cosmic Abyss,' 'Fragmentary Order,' 'Industria II,' 'Mongil: Starlight,' 'Pragmata,' and 'Windrose,' with the text “Accelerating performance in your favorite games” and the NVIDIA GeForce RTX logo.

Pragmata, Windrose, Cthulhu: The Cosmic Abyss and More Add NVIDIA DLSS Multi-Frame Gen Support

Apr 14, 2026
A scene from the game 'Pragmata' shows a character and a robot in a futuristic setting, alongside an NVIDIA GeForce RTX 5090 graphics card.

NVIDIA Announces PRAGMATA GeForce RTX 50 Series Bundle

Apr 14, 2026
A composite image featuring the game titles 'SAMSON' and 'PRAGMATA,' alongside an NVIDIA GeForce Now logo on the right.

GeForce NOW’s April 2026 Lineup Is Headlined by PRAGMATA and Samson

Apr 2, 2026
A character in 'Pragmata' faces a massive robotic creature in a futuristic, neon-lit cityscape.

Capcom Made Pragmata’s New York Level Look AI-Generated by Purposefully Inserting Errors to Make it Feel “Distorted”

Mar 26, 2026
A promotional banner for 'Capcom Spotlight' scheduled for Thursday, March 5, 2026, featuring games 'Street Fighter 6 Years

CAPCOM Spotlight Delivers an Earlier Launch Date for PRAGMATA and New Trailers for the Other Games

Mar 6, 2026
An event announcement for 'CAPCOM Spotlight' is scheduled for March 5, 2026, at 2:00 p.m. PST with the hashtag

CAPCOM Spotlight Returns on March 5 with PRAGMATA, Monster Hunter Stories 3 and More

Mar 3, 2026
Capcom's PRAGMATA can now be pre-ordered for PS5, Xbox Series X and Nintendo Switch 2

Capcom’s Highly-Awaited AAA Title, PRAGMATA, Can Be Pre-Ordered From Amazon PS5, Xbox Series X And Nintendo Switch 2

Feb 13, 2026
PRAGMATA demo finally gets tested on an M4 Max with a 40-core GPU

Apple’s M4 Max Can Reach Nearly 100FPS On The Non-Native Version Of PRAGMATA Demo At 1080p With No Upscaling Or Frame Generation, With All Settings Set To Max

Jan 25, 2026
PRAGMATA PC demo tested on a smartphone equipped with a Snapdragon 8 Gen 2

Capcom’s PRAGMATA PC Demo Was Attempted On A Smartphone Equipped With Qualcomm’s Older Snapdragon 8 Gen 2, So It Shouldn’t Be Surprising Why It Failed To Launch

Dec 20, 2025
A character dressed in blue with long hair sits atop a large armored robot, next to the text 'Demo PRAGMATA Sketchbook.'

The PRAGMATA Demo Delivers a Smooth, Polished Experience on PC

Dec 16, 2025
A character from the game 'Pragmata' is seen with long hair and a futuristic setting in the background.

PRAGMATA Launches on April 24, 2026; Switch 2 Version Added, Demo Out Now on PC

Dec 11, 2025
The image showcases promotional artwork for two games: 'Pragmata,' featuring a character in a space suit gazing at Earth, and 'Romeo is a Dead Man,' displaying a collage of various stylized character faces with dynamic visual elements.

Pragmata and Romeo Is a Dead Man Get Korean Ratings – Launch News May Be Incoming

Nov 14, 2025
Astronaut and child on a moon landscape with Earth visible, beside text PRAGMATA.

Capcom Shows Off New Gameplay Trailer for Pragmata at Tokyo Game Show, Still No Release Date

Sep 24, 2025
PRAGMATA title over Earth backdrop with astronaut and child on moon.

PRAGMATA Isn’t a Secret Mega Man Game, Says CAPCOM Killing Fans’ Dreams

Sep 4, 2025
PRAGMATA's main characters

PRAGMATA Gamescom Hands-On Preview – An Unexpected Surprise

Sep 4, 2025
Pragmata

Capcom Dives Into Pragmata Gameplay, Which Players Will Get To Try At Gamescom 2025

Jun 26, 2025
PRAGMATA

PRAGMATA Hands-On SGF 2025 Demo

Jun 11, 2025
Pragmata

Pragmata New Trailer Provides New Look At Gameplay, Confirms 2026 Release Window

Jun 4, 2025
Pragmata

Pragmata Resurfaces with Promising New Gameplay, but No Hint of a Release Date

Jun 12, 2023
Resident Evil Re:Verse Capcom

Capcom Dates Their E3 2021 Showcase, Promises Resident Evil and Monster Hunter News

Jun 8, 2021
Project Athia

Project Athia, Ghostwire: Tokyo, Pragmata Release Windows Revealed

Jan 11, 2021
Pragmata

Next-Gen Sci-Fi Game Pragmata Announced By Capcom; To Release In 2022

Jun 12, 2020
An astronaut and a girl stand on the moon looking at Earth, with 'PRAGMATA' in large letters above.

PRAGMATA: 100% Complete Walkthrough & Guide – Combat Secrets, Upgrades, Training Simulations, Collectibles

Apr 21, 2026
A character from PRAGMATA looking at a robot in a scene with 'RTX ON' displayed in the corner, showcasing ray tracing effects.

PRAGMATA PC Tweak Guide: How to Fix HDR and Unlock Field of View

Apr 20, 2026
A character in 'Pragmata' standing in a futuristic cityscape with towering digital structures and vibrant billboards.

PRAGMATA: How to Unlock All Endings (Normal and Extended Ending)

Apr 18, 2026
A character in a futuristic spacesuit interacting with a robot featuring a digital face display, with the text 'PRAGMATA' at the top of the screen.

PRAGMATA: All Mr. Cabin Stamp Rewards – Spend Your Cabin Coins Wisely

Apr 18, 2026
A character in a space suit stands in front of an open futuristic pod labeled DELPHI in an environment from the game 'Pragmata'.

PRAGMATA: Catch Me If You Can Training Simulation Guide (Complete Within 100 Seconds)

Apr 18, 2026
A futuristic soldier in PRAGMATA aiming a weapon inside a sci-fi setting.

PRAGMATA: How To Solve Crashing Issues On PC

Apr 17, 2026
A scene from the game 'Pragmata' shows a character in advanced armor carrying a child, facing a humanoid robot in a futuristic interior.

PRAGMATA: Why You Should Always Finish Bots With a Critical Shot

Apr 16, 2026
A character in a futuristic suit holding a young girl in a sci-fi setting with the word 'PRAGMATA' displayed at the top.

PRAGMATA: How Does Multihack Work? Master This Hacking Node For Ultimate Crowd Control

Apr 16, 2026
A character in a futuristic spacesuit and a girl in a blue coat stand in front of a large tech door inside a spaceship, with the title 'PRAGMATA' visible at the top.

PRAGMATA: The Hacking Reset Secret Technique to Improve Combat

Apr 16, 2026
A young girl in a blue suit looks up at a futuristic robot in the game 'PRAGMATA.'

PRAGMATA: Every Currency and How to Get It

Apr 16, 2026
A character in a high-tech suit walks through a futuristic cityscape with large digital billboards, featuring the game title 'Pragmata' at the top.

PRAGMATA: How to Unlock Auto-Hacking

Apr 16, 2026
A character in a spacesuit carrying a child on their back in a futuristic laboratory setting from the game 'Pragmata.'

PRAGMATA: Bad Blood Training Simulation Guide (Defeat 4 Enemies With Friendly Fire)

Apr 16, 2026
A character in PRAGMATA is exploring a futuristic environment with a child on their back, facing a holographic interface displaying 'VR MISSION'.

PRAGMATA: Floor It Training Simulation Guide (Complete Without Taking Damage)

Apr 16, 2026
A character in 'Pragmata' carries a child on their back inside a futuristic, grid-patterned room with robotic figures and the text 'NEW MISSION' on the wall.

PRAGMATA: Mouse Trap Training Simulation Guide (Defeat All Enemies Within The Recycler)

Apr 16, 2026
A character in a futuristic suit moves through a high-tech facility in the game 'Pragmata,' with robots visible in the background.

PRAGMATA: Medic Training Simulation Guide (Deal Damage Using Enemies)

Apr 16, 2026
A scene from the game 'PRAGMATA' showing an astronaut in a damaged suit sitting next to a young girl in a futuristic, dimly lit environment with debris on the ground.

PRAGMATA: How to Stop Enemy Jamming

Apr 16, 2026
A character in futuristic armor is accompanied by a young girl in the game 'Pragmata'.

PRAGMATA Combat Guide: The Best Early Loadout Synergy

Apr 16, 2026
A man in a futuristic space suit sits beside a young girl wearing a blue jacket inside a spacecraft, with the title 'PRAGMATA' displayed above.

PRAGMATA: How to Carry Multiple Attack and Tactical Units

Apr 16, 2026
A character in a futuristic spacesuit stands in a neon-lit city with a girl peeking over their shoulder, featuring 'Pragmata' in the background.

PRAGMATA: How to Easily Find All Hidden Items

Apr 16, 2026
A character in a space suit interacts with another character in a blue jacket under the title 'PRAGMATA'.

PRAGMATA Upgrade Guide: Which Part to Upgrade First

Apr 16, 2026
A scene from the game Pragmata shows a futuristic space setting with a heavily armored figure interacting with a console, accompanied by a child in a blue jacket, surrounded by advanced machinery and a basketball.

PRAGMATA: Every Mr. Cabin Locations and The Secret Setting to Find Them Easily

Apr 16, 2026

No interviews were found for pragmata

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

Follow Wccftech on Google to get more of our news coverage in your feeds.

Button