Capcom Dives Into Pragmata Gameplay, Which Players Will Get To Try At Gamescom 2025

David Carcasole
Pragmata

Capcom's Spotlight Showcase 2025 event started off with a deep dive into Pragmata, showing off more of its hacking-shooting-puzzle gameplay and talking a little more in-depth about the story between the android girl Diana and Hugh Williams, an astronaut who ends up on the Moon as part of an investigative team trying to discover why this lunar base has gone silent.

Williams is described as a sometimes sarcastic, though kind man, while Diana is "an android with a heart" and a "curious and enigmatic android."

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The combat system works in two parts. First, you'll always need Diana to 'hack' your enemy's armor, otherwise you won't do any damage. Once you've completed the short puzzle of connecting two green nodes on a five-by-five square while passing through as many blue nodes as you can, Hugh is then able to engage in the ranged third-person combat.

Every encounter in Pragmata is essentially a race at the beginning, with you trying to complete the puzzle before the enemy is able to slowly walk to you and do damage, while you try to finish the puzzle to stun them briefly and gain the upper hand. Once you're dealing with multiple enemies at a time, it's about managing who to take down first and how to keep them from overwhelming you quickly.

Graciously, you do also seem to have a solid maneuverability move set, with thrusters that are helpful in combat and when platforming around the lunar station.

We still don't have a proper release date for Pragmata, as the game is still set to release on PS5, Xbox Series X/S, and PC, sometime in 2026. Capcom did however confirm that players will be able to try the game themselves if they're in attendance at Gamescom 2025.

Wccftech's Kai Tatsumoto got to try out Pragmata at this year's Summer Game Fest 2025 event, and though it was just a short demo, Kai was already able to see the potential of the game's combat.

"In practice, it all flows very intuitively. The actual hacking minigame is about moving through a grid, bypassing traps, collecting nodes, and targeting the enemy core."

David Carcasole Photo

About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech's gaming section in 2025. Besides being up-to-date on the industry's movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he's done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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