Mafia: Definitive Edition Features Better Lighting Than Mafia 3; Tech Will Be Reused in Other Hangar 13 Games

Alessio Palumbo
Mafia: Definitive Edition

The Mafia II remaster didn't fare well when it released a couple of months ago, but Mafia: Definitive Edition holds far bigger promise. A full-fledged remake in development at Hangar 13, the studio that made Mafia 3, it is due to release on August 28th for PC, PlayStation 4 and Xbox One.

In an interview with USgamer, Hangar 13 studio head Haden Blackman revealed that the Mafia: Definitive Edition will sport even better lighting than what we saw in Mafia 3. Blackman also confirmed that the studio has several other projects in the works, which will build upon this latest iteration of the technology.

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We're actually a multi-project studio. Everything we do at Hanger 13 is meant to be shared across projects. The lighting in Mafia 3, we thought was really good, but at the end of the day, it felt like maybe it wasn't good enough. So we went in and we redid our lighting model for Mafia: Definitive Edition. That's now tech that's been added to our engine and that will carry over into the next game that we do, the game that we're working on now.

[new hires] will be able to roll into the next project well-educated on how to build content. Because of where Mafia was at, it was always a little bit ahead of one of our other titles, so they spearheaded a lot of our production philosophies as well. We revamped the way that we do milestones. From a tech standpoint, there's a number of things, including that lighting model, that are carrying over. That's now tech that's been added to our engine and that will carry over into the next game that we do, the game that we're working on now.

As you may recall, Mafia 3 featured a setting appropriate police system depicting the discrimination that occurred at the time in the United States. Blackman stated this won't be in Mafia: Definitive Edition since it wouldn't quite make sense in this new setting.

One of the things that I was really proud about with Mafia 3 is the fact that we were able to take kind of gameplay and narrative and marry them in that way. With Mafia: Definitive Edition because of the nature of the story, the setting, and who the character is, that particular system didn't seem as relevant. While that one system didn't make the transition, because it just didn't translate into the story or the time period, a number of others like the simulation mode of driving did.

Are you hyped for Mafia: Definitive Edition?

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About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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