Kena: Bridge of Spirits Already Recouped Costs, Says Dev; Sony Reportedly Happy

Alessio Palumbo
Kena: Bridge of Spirits

Kena: Bridge of Spirits was the debut game for Ember Lab, the independent developer founded back in 2009 as an animation and digital content focused on making shorts and commercials for The Coca-Cola Company, Hisense, and MLB. Ember Lab founders Josh and Mike Grier are huge The Legend of Zelda fans, though, and the studio eventually released a Zelda-themed short titled Terrible Fate in 2016, which went viral. This was the first step towards Kena: Bridge of Spirits, a game with clear influences from classic Zelda titles.

They've been largely successful with critic reviews, though the most important parameter is always that of sales. On that count, Kena: Bridge of Spirits seems to be faring well, according to a new report by Bloomberg. The developers were quoted saying that development costs have already been recouped, and Sony, which nabbed a console-exclusive deal is happy so far with the sales on PlayStation platforms (the game is also available on PC as an Epic Games Store exclusive). Critically, the Grier brothers then mentioned that they won't be going back to making commercials, and their future is definitely in the gaming industry.

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In our review, Francesco rated the game 8 out of 10.

Despite featuring a very familiar experience inspired by The Legend of Zelda series, Kena: Bridge of Spirits manages to stand out from the competition with its amazing visuals, excellent combat system, and puzzle design. The underwhelming story and lack of real innovation prevent the game from being a must-have, sure, but what Kena: Bridge of Spirits does well, it really does well, so much that it's very easy to look past its issues.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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