Google Stadia App Has Now Passed 500K Installs, According to Play Store

Alessio Palumbo
Google Stadia app

The Google Stadia app has now passed the 500K installs milestone, according to the Play Store, almost five months after the debut of Google Stadia in fourteen countries. We had previously reported that the Google Stadia app had been installed 175K times in the first two weeks.

This gives us an inkling on the existing player base. Of course, you can download the app even without having an active subscription to the cloud streaming service, but it would be quite pointless to do so.

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Still, Google's Andrey Doronichev, Director of Product Management for Stadia, said in late February that Google is in for the long haul with the streaming service. To reinforce that concept, a new first-party studio headed by former Sony Santa Monica producer Shannon Studstill has been announced last week.

In other Google Stadia news, two new games went live in the store yesterday.

SteamWorld Heist lets you live out your lifetime fantasy of robbing and battling enemy ships as a starfaring robotic space pirate (admit it, you’ve always wanted to be one). SteamWorld Dig is an utterly unique reimagining of the platformer genre where you simultaneously navigate and shape the world around you, sculpting terrain to escape enemies and discover treasure. You can buy both games in the Stadia store now:

  • SteamWorld Heist for $19.99 USD
  • SteamWorld Dig for $9.99 USD

Additionally, the capture screenshots and footage functionality was recently improved, too.

You can now more easily access your favorite gameplay moments when playing on laptops and desktops. As always, you can capture screenshots or clips at the click of a button on your TV, tablet, or computer, and view them in the Stadia app.

Thanks to a recent update, you can now access your captures on your laptop or desktop at https://stadia.com/captures and download them straight from your library, then share them with friends any way you choose.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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