Ghost of Tsushima Sets New Concurrent Player Peak Record for Sony’s Single Player Games on Steam

Alessio Palumbo
Ghost of Tsushima: Director's Cut console

It's been just four days since Ghost of Tsushima DIRECTOR's CUT launched on PC, and already, it looks like another win for Sony.

Around twelve hours ago, SteamDB registered a new concurrent player peak record for the game. At 77K users, Ghost of Tsushima DIRECTOR's Cut has surpassed Sony Santa Monica's God of War, which peaked at 75K. Of course, Helldivers 2 is in another league entirely with its peak of 458K concurrent users from three months ago. Then again, Helldivers 2 is a purely online game, a category that regularly dominates Steam charts. While Ghost of Tsushima offers a cooperative multiplayer mode called Legends, it was added for free post-launch as more of a thank-you for players. The game's meat and bones is the vast single player campaign.

Related Story Ghost of Tsushima PC Allows Both DLSS Upscaling and FSR 3 Frame Generation Simultaneously

User reception has also been favorable. 88% of the over nine thousand user reviews are positive, thanks to the polished port delivered by Nixxes. The game offers features like NVIDIA DLSS Super Resolution, DLSS Frame Generation, DLAA, NVIDIA Reflex, AMD FSR Frame Generation, and Intel XeSS. PC gamers can also mix and match upscalers; the creator of benchmarking software CapFrameX mentioned getting over 100FPS at 3840x1600 with an Intel Arc A770 card on High Settings, Intel XeSS set to Quality, and AMD FSR Frame Generation enabled.

If you aren't familiar with Ghost of Tsushima, here's what I thought of the game when I reviewed it for PlayStation 4, rating it 9/10:

Ghost of Tsushima is Sucker Punch's best game yet and a great open world title capable of measuring to some of the biggest names in the genre. The excellent rendition of feudal Japan, along with its well-written characters and story, make Ghost of Tsushima stand out as the last must-have PlayStation 4 exclusive.

The game was also a great commercial success, selling nearly 10 million copies in the first two years after its debut on the console. John Wick director Chad Stahelski is even directing a live-action adaptation.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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