Divinity: Original Sin 2 Launches May 16th on Xbox One Game Preview; Full Console Release in August

Alessio Palumbo

Larian Studios and Bandai Namco Entertainment announced today that Divinity: Original Sin 2 will launch on Wednesday, May 16th on Xbox One Game Preview. The first three hours of the game will be playable for free; purchasing it will unlock the entire first act, which consists of roughly twenty hours of gameplay, while the rest will be available when the game fully launches on Xbox One and PlayStation 4 in August.

Swen Vincke, Founder of Larian Studios, said:

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We've done a lot work since launch to make DIVINITY: ORIGINAL SIN 2 even better, and Xbox Game Preview will let us discover how we can improve it even further. Our hope is that with the feedback we'll collect, D:OS 2 - Definitive Edition will become one of the best RPG experiences available across the platforms. The changes and additions in the Definitive Edition are about 45 pages long, and all owners of Divinity: Original Sin will also benefit from these.

Divinity: Original Sin 2 enjoyed critical and commercial success on PC. Francesco praised it widely in his review:

There’s really no correct way to put into words how good Divinity: Original Sin 2 really is. With a lot of freedom of choice, excellent story, characters, and writing, and masterfully crafted RPG mechanics, the Larian Studios’ game is the first RPG that is still keeping me engaged after 40 hours and more since The Witcher 3, a game I love to death. And I already know that it will be keeping me engaged for more, as the amount of possibilities, both in battle and outside, is staggering. Rivellon is truly a fantastic playground, one that RPG fans will not want to ignore for any reason.

It's hard to find a game with little to no flaws, but Larian Studios proved that, sometimes, it happens. With excellent story and characters, smart writing and masterfully crafted gameplay enhanced by the multiplayer modes, Divinity: Original Sin 2 truly deserves a place among the best cRPGs ever released.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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