DICE dev says Star Wars Battlefront trailer is ‘how it looks right now’ on PS4; Jedi are In, Planets Varied in Look and Behavior


Star Wars: Battlefront has been revealed with an incredible trailer that uses in-game assets, and according to the team at DICE as well as to people who have watched actual gameplay the game graphics look identical to those seen in the trailer. As can be seen in the screenshot above, previous reports were right as the gameplay actually appears quite similar to what we saw in the trailer.

Preorders for Star Wars: Battlefront are available for both the Standard and Deluxe versions. As producer Jesper Nielsen stated, gameplay will come in due time, so it would be safe to assume that the development diaries will lead up to that.

Nielsen talked about character customization:

“There’ll be more details on customization opportunities later, but I’ll share our challenge: of course it’s great to give people opportunities to customize their appearances, but when you work with Star Wars, consider how many people you upset if you start breaking the canon?

There’s a lot of passionate fans out there how analyze even the tiniest details, and can direct ample critique if we do something different from OT just for the sake of making it different. We want this to be a very, very authentic Star Wars game, and we have had to take that into account for everything we wanted to do customization wise.

Challenging, but possible to work with : )”

Nielsen continues to talk about the content of Star Wars: Battlefront and the fun that the Star Wars universe can provide for players.

“This right here is the problem. We have very early on stated that we are rebooting the franchise, and this means that there will be changes. If you have this mindset, of course you will feel disappointed. I’m just surprised at the reactions since we’ve said that we’re starting “fresh” and from scratch for a while.

Nothing has been “removed” – this is a new start.

Also, on your list you do have at least a few errors I can point out: – There are more than 8 map – There is not a traditional SP campaign, but the “Missions” are filling that gap – Regarding classes, there will be more info about stuff in that area later

I’m also not saying that it being SW automatically makes it fun. The great gameplay is what makes it fun. Space battles or GC or any of the other things you mention won’t automatically make it fun either.

Fun is not something you achieve by getting a certain list of features done. Fun can be achieved by even the smallest of games. If you want to discuss fun and the amount of features in the same sentence, something is just not right.

Regarding the AT-AT’s; I don’t think you can properly judge their “epicness” feeling just from knowing they’re on-rails. I understand the skepticism, but just don’t jump to conclusions.”

What we saw in the reveal trailer of Star Wars: Battlefront is how the game looks right now on the PS4

There could be some changes in the future as the community' s feedback is being heard.

“Some things are simpler to change than others, for sure. And we still have a lot of work ahead of us. People are definitely listening to feedback, and things are being discussed and sometimes experiments being made. However it’s far too early to say if it leads to any specific changes – but people are definitely listening!

Nielsen also stated that what we saw, is how Star Wars: Battlefront looks right now on PS4 (and not just on superpowered production computers).

"I don't like making hard guarantees," Nielsen said in a Reddit thread about the trailer, as DICE_TheBikingViking.

"The game hasn't shipped yet. We're not done with it. But this is how it looks right now - on PS4 as well, yes."

Patrick Bach explained that the trailer had a few extra cinematic tweaks than the actual game.

"Of course there's some cinematic things we're doing that is hard to play, but we want to prove that we can make our own trailers in the engine that we're also making [the] game for,"

"So we're not trying to trick anyone."


Battlefront is not a Star Wars skinned Battlefield 4

Nielsen stated in another thread that Battlefront is not a Star-Wars-skinned version of Battlefield 4; while both games are built on EA's proprietary Frostbite engine, Battlefront doesn't use "a lot of the Battlefield code".

Environment Artist Daniel Cambrand, while responding to a fan, made an intriguing remark.

In Star Wars: Battlefront the planets are varied in the way they look and behave, which seems quite interesting and could be something potentially game changing.

It was also revealed that Jedi fans will not be disappointed, so we can assume that it's sage to expect some of our favorite Jedi to be making an appearance as playable characters in Star Wars: Battlefront.

Star Wars: Battlefront will be released on November 17 2015 for the PlayStation 4, Windows PC and Xbox One. We will bring you any new information as soon as it becomes available. Be sure to check out our previous Star Wars: Battlefront coverage as well as the latest teaser trailer for Star Wars: The Force Awakens, which opens in theaters on December 18. Be sure to check out our previous coverage on star Wars : Battlefront for more information about the game, here and here.



sources: gamesradar, dualshockers