Cities: Skylines’ Next Expansion Will Be a Walk in the Park
Cities: Skylines is already a pretty entertaining experience for those into micromanagement and playing God, but the game will soon get an extra infusion of fun. Cities: Skylines' just-announced Parklife expansion will add all sorts of leisure, recreation, and entertainment options, including new, improved theme parks, zoos, and green spaces. Check out a brief trailer, below.
Here’s everything you can expect from the Parklife expansion:
Parks and Recreation: Use the new park area tool to create park districts wherever there is empty land, and new city services like Park Maintenance, which boosts happiness and effectiveness, and helps level up parks.
Brick by Brick: Customize your city with new buildings and assets, including a new sightseeing bus line, new service buildings, fresh attractions like amusement parks, nature reserves, city parks and zoos. There’s also a regal new monument, the Castle of Lord Chirpwick.
Freeway Free for All: For the first time in Cities: Skylines, you can place buildings next to paths in the park districts (not just next to roads). Props can be placed anywhere inside park areas.
Recesses Between Buildings: Transform empty spaces between your buildings into vibrant parks and gardens.
It’s a Walk in the Park: Customize routes and set ticket prices for new walking and sightseeing tours, among other tourism enhancements.
Policies, Please: Take on three new city policies and eight new park policies to deal with recreational hazards like Fireworks and Animal Ethics.
Cities: Skylines Parklife will cost you $15 and will launch alongside a free update which will add a new tourism panel, camera mode upgrade, added modding features, and more. I’m definitely happy about this expansion, as a lack of versatility when it comes to adding parks and green space has always been one of Cities: Skylines’ more annoying limitations.
Cities: Skylines Parklife arrives on PC on May 24. Cities: Skylines is also available on Xbox One and PS4, but the console versions are receiving expansions on a delay.
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