Back 4 Blood Closed Beta Peaked at Almost 100K Concurrent Users on Steam

Alessio Palumbo
Back 4 Blood

Back 4 Blood, the highly anticipated spiritual successor to Left 4 Dead, almost reached 100K concurrent users during this weekend's Closed Beta on Steam according to SteamDB.

This is definitely great news for the game developed by Turtle Rock Studios and published by Warner Bros. Interactive. The next weekend, gamers interested in Back 4 Blood will have the chance to freely access the beta test, which is practically guaranteed to produce much higher numbers.

Related Story Back 4 Blood Not Getting any More New Content, Turtle Rock Moving onto Their Next Game

Beyond Steam, though, Back 4 Blood will also be available on Game Pass from day one. Executive Producer Matt O’Driscoll expressed the studio's excitement for this possibility in an interview with GamesRadar.

Yeah… day one, launching on Game Pass. That's going to be kind of crazy, right? We need a player pool so that we've got matches going all the time. I think we've got that player pool from day one. I forget what the numbers are for Game Pass, but I think it's 20 million-plus users, right? They will have access to our game from day one, which is kind of mindblowing. I've never launched a game that's had that kind of accessibility from day one.

It was kind of super cool for us, that we didn't have to pivot too much at all. There was no, 'oh hey, we're going on Game Pass but we've got to support this or we've got to do this'. It was like, the deal was struck, Microsoft wanted the game on Game Pass – but they wanted the game we were making.

Our own Francesco checked out the Back 4 Blood Closed Beta before it went public and reported positive vibes from his sessions.

Back in December, I felt pretty good about Back 4 Blood, and I can say that my time with the Beta only made me feel even better about the game. While it's still hard to say how everything will hold up in the final release, there is no denying that Back 4 Blood definitely has the potential to become a huge multiplayer sensation.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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