Avellone: Star Wars: Jedi Fallen Order Leads Got a Really Solid Vision, Have Been Great to Work with

Alessio Palumbo

Our Dave Aubrey recently had the chance to catch up with Chris Avellone, the renowned game designer and writer responsible for a long list of masterpieces, at the Reboot 2019 convention in Dubrovnik, Croatia.

The resulting interview was enormous in size and some parts of it may well have gone unnoticed as readers skimmed through the long piece, which is why we're highlighting the tidbits where Avellone discussed his work on Star Wars: Jedi Fallen Order.

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Of course, he wasn't able to freely talk specifics about the game, but he did provide a promising outlook of his experience working on the game and, by extension, made us hopeful for the final product.

[it was] Really good [working with Respawn]. So the project director is Stig Asmussen from God of War 3, I’d never met Stig or worked with him before, but he has a really solid vision and even better, he’s able to communicate it. So he set a really good path for the project. And then also, I was familiar with their lead narrative designer on Fallen Order, Aaron Contreras. He was also one of the key developers on Mafia 3. And I always wanted a chance to work with them. So this was a chance to do that. And working with both of those guys was absolutely great.

[also] Lucasfilm was really great with Fallen Order. They had really good notes and reasons why they wanted changes. And the reasons why is important, because when you hear that, suddenly that answers a bunch of future questions down the road, we’re like; “Okay, well, we shouldn’t do that at all, because they’ve already indicated the reasons why that’s the case.”

According to his LinkedIn page, Avellone worked for about a year on Star Wars Jedi: Fallen Order as a Narrative Designer/Writer focusing on story work, story/character reviews and cinematic scripts. In his current freelancing mode, the veteran game developer has also worked (or is still working) on Vampire: The Masquerade - Bloodlines 2, Dying Light 2, Alaloth - Champions of The Four Kingdoms, and the currently unknown project in development at Ken Levine's Ghost Story Games.

As to Respawn's upcoming action/adventure game, it's set to launch on November 15th for PC, PlayStation 4 and Xbox One. In-depth gameplay details are expected to be shared, alongside gameplay footage, at the E3 event hosted by Electronic Arts (EA Play).

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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