Destiny 2 Has Largest Digital Launch Ever on Console; Divinity Original Sin II Sells 660K Units

Alessio Palumbo

Bungie's Destiny 2 had the largest digital launch ever recorded on console, according to the latest report on the worldwide digital games market by SuperData.

Other noteworthy performances are PlayerUnknown's Battlegrounds, which managed to surpass the likes of World of Warcraft and Crossfire, and Divinity: Original Sin 2. The cRPG made by Larian Studios sold 660K digital units in its first month, similarly to other roleplaying games like NieR: Automata and Horizon: Zero Dawn.

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Overall, digital games revenue grew 15% worldwide in September 2017 year-over-year, as customers spent $8.3 billion across PC, console and mobile platforms compared to $7.2 billion registered in September 2016.

The 25% jump in digital revenue for consoles, mostly attributed to Bungie's Destiny 2. Then again, the NPD gave us a pretty big hint yesterday that the game sold extremely well via digital stores after dropping roughly 50% at retail compared to the first installment.

Of course, we'll have to see how the game performs on PC now that it's finally out, despite a few hiccups. 

You can find the Top 10 digital games for each category (PC, Console and Mobile) below.

PC

  1. League of Legends
  2. Fantasy Westward Journey Online II
  3. Dungeon Fighter Online
  4. PlayerUnknown’s Battlegrounds
  5. Crossfire
  6. World of Warcraft
  7. World of Tanks
  8. Divinity: Original Sin 2
  9. Overwatch
  10. Counter-Strike: Global Offensive

Console

  1. Destiny 2
  2. FIFA 18
  3. NBA 2k18
  4. Grand Theft Auto V
  5. FIFA 17
  6. Battlefield 1
  7. Madden NFL 18
  8. Call of Duty: Black Ops III
  9. Call of Duty: Infinite Warfare
  10. Tom Clancy’s Ghost Recon: Wildlands

Mobile

  1. Fantasy Westward Journey
  2. Honour of Kings
  3. Clash Royale
  4. Monster Strike
  5. Fate/Grand Order
  6. Candy Crush Saga
  7. Clash of Clans
  8. Dragon Chronicles
  9. Lineage 2 Revolution
  10. Lineage M
Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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