Wargaming and Frag Lab Working on a Next-Gen F2P MMO Shooter Built on Amazon Technology

Alessio Palumbo

Publisher Wargaming and Ukrainian game developer Frag Lab have joined forces to develop a next-generation free-to-play MMO shooter. The game is being built entirely on Amazon technology, from Lumberyard to GameLift and Amazon Web Services.

Shahzad Khan, Product Director at Wargaming, said:

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When Frag Lab approached us with their vision of what they wanted to develop, we felt that it perfectly matched our core values, and their passion was palpable. We knew by combining their experience working on a successful shooter with our unrivaled free-to-play expertise, together we could bring this vision to life.

Maxim Dembik, Frag Lab CEO, added:

Having Wargaming as a publishing partner was the obvious choice for us; they have a great wealth of experience in delivering successful titles to players worldwide. We started this ambitious project from scratch with nothing but our collective knowledge, and this gave us the opportunity to choose any technology we wanted. We’re always looking to embrace new tech and we’re glad we did: Amazon Lumberyard is the perfect fit for our vision.

Brian Taptich, Vice President at Amazon Game Tech, stated:

Amazon is obsessed with helping game developers be successful at every stage of development, and we’re excited to work with Wargaming and Frag Lab as they build, scale, and operate this new project globally. Wargaming and Frag Lab are known for high-fidelity, low-latency multiplayer games that are insanely fun, and we can’t wait to see what they build using Amazon Game Tech.

Frag Lab was founded in 2017 and has worked on Warface so far, though some of its 125 developers previously worked on games like Battlefield 2 and the Crysis franchise. More details on the game itself are expected to be unveiled publicly later this year. Until then, stay tuned on Wccftech.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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