Square Enix Shares New Stunning Ray Tracing Tech Demo, Running on a Single RTX 2080Ti, Powered by Luminous Engine

Alessio Palumbo
Ray Tracing Tech Demo Luminous Engine RTX

Square Enix, through its subsidiary studio Luminous Productions, has shared a new stunning ray tracing tech demo. Titled 'Back Stage', it runs on a single GeForce RTX 2080Ti graphics card and looks fantastic; according to its makers, it was almost entirely rendered with path tracing.

Takeshi Aramaki, Studio Head of Luminous Productions, said:

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Back Stage is a showcase demo of our work to answer the question, "How can you use ray tracing in a next generation game?" GeForce RTX graphics cards have power beyond our imagination, and with NVIDIA's technology even real-time path tracing has become a reality. Together with Luminous Engine and RTX technology, we have taken one more step forward towards the kind of beautiful and realistic game that we strive to create.

The demo is powered by the Luminous Engine, already seen in Final Fantasy XV, where Square Enix partnered with NVIDIA adding GameWorks effects like VXAO, HairWorks, ShadowLibs, and Turf Effects. Eventually, NVIDIA DLSS (Deep Learning Super-Sampling) was also added to Final Fantasy XV, while ray tracing reflections were considered at some point before Square Enix decided to cease all further development on the game.

Even though Square Enix decided to use Unreal Engine 4 for the Final Fantasy VII Remake (now scheduled for March 3rd, 2020) and Kingdom Hearts III, the next Final Fantasy game should be powered by the Luminous Engine.

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About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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