RUNE II Now Launching on November 12th; Multiplayer Open Beta Test Due Next Week

Alessio Palumbo
Rune II

RUNE II was originally set to launch this Summer, though the developers at Human Head Studios decided to postpone the game's debut in order to improve it.

A new date has now been set, November 12th, with pre-orders now live on the Epic Games store. Three packs are available for purchase.

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RUNE II – Warrior Pack (€24.99)
You have been chosen by the gods to be Midgard’s savior - receive their blessings and powerful abilities as you endeavor to end Ragnarok!
RUNE II – Berserker Rage (€32.99)
Includes the Berserker weapon and armor recipes along with the RUNE II sound track.
RUNE II – God Slayer (€48.99)
Includes the Ship of the Valkyrie, Viking Warlord armor, Sigurd’s Axe and Founders Banner recipes.

You'll be able to get a feel of the game's multiplayer thanks to an Open Beta test due next week, from September 20th to September 22nd. Both Deathmatch and Team Deathmatch modes will be available.

Lastly, a new trailer was released today, focused on the deities that players can choose to worship in exchange for powers. For more about RUNE II, check out our recent interview with Human Head Studios Co-Founder and Project Lead Chris Rhinehart.

https://www.youtube.com/watch?v=1Y_yEvPoBXQ

Set in a dangerous Norse universe during the end of days, RUNE II is an epic action RPG where gods, beasts, and the last remaining humans struggle to survive.
You have been chosen by the gods to be Midgard’s savior - receive their blessings and powerful abilities as you endeavor to end Ragnarok! Race against time to prevent the trickster Loki from destroying Midgard as he keeps the world in a perpetual state of chaos.
Alone or with friends you will battle legions of Loki’s minions in brutal melee combat, travel the world collecting rare resources, locate precious artifacts to weaken the Realm Gate and craft the mightiest weapons the Nine Realms have ever seen.
Are you powerful enough to take down a god...or will a new age of darkness begin?
Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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