ZOTAC GAMING GeForce GTX 1650 SUPER Twin Fan Review
ZOTAC GAMING GeForce GTX 1650 SUPER11/22/2019
1080P Gaming Performance
Forza Horizon 4
Forza Horizon 4 carries on the open-world racing tradition of the Horizon series. The latest DX12 powered entry is beautifully crafted and amazingly well executed and is a great showcase of DX12 games. We use the benchmark run while having all of the settings set to non-dynamic with an uncapped framerate to gather these results.
Shadow of the Tomb Raider
Shadow of the Tomb Raider, unlike its predecessor, does a good job putting DX12 to use and results in higher performance than the DX11 counterpart in this title and because of that, we test this title in DX12. I do use the second segment of the benchmark run to gather these numbers as it is more indicative of in-game scenarios where the foliage is heavy.
Rainbow 6 Siege
Rainbow 6 Siege has maintained a massive following since its launch and it consistently in Steams Top Ten highest player count game. In a title where the higher the framerate the better in a tactical yet fast-paced competitive landscape is essential, we include this title despite its ludicrously high framerates. We use the Ultra preset with the High Defenition Texture Pack as well and gather our results from the built-in benchmarking tool.
Far Cry New Dawn
Far Cry New Dawn brings the DX11 powered Dunia 2 engine back for another beating in Hope County. We test this game using the Ultra Preset and follow the built-in benchmarking tool for consistency's sake.
Ghost Recon Breakpoint
Ghost Recon Breakpoint sees a return of the DX11 powered Anvil Next Engine and does a wonderful job beating the daylights out of modern hardware. Because of this, we run the game at the High preset. We take our measurements from the built-in benchmarking tool
Red Dead Redemption 2
Red Dead Redemption 2 is one of the biggest release titles of the year on PC and we simply have to include results here. Running on the Vulkan version of the Rockstar Advanced Graphics Engine we manually set all of the graphics settings and sliders to the Medium setting and left anti-aliasing disabled. We took our results from the final 2 minute section of the built-in benchmark tool.
The Metro series is no stranger to being difficult to run and Metro Exodus is no different. This time it was built with DX12 in mind first and foremost. We take our readings from the Volga mission from one side of where the train is stopped, make a stroll next to the train and down the opposite embankment as we started from. We did disable all GameWorks features for this test but had Tesselation enabled.
Call of Duty Modern Warfare (2019)
Call of Duty Modern Warfare is back and this time on a new engine running DX12 to allow for some sick DXR Ray Traced Shadows, but we're not testing that here since this card isn't designed for that level of rendering. We tested in the 'Fog of War' mission where we tested our RT performance run. At 1080p we set the settings all to High.
Resident Evil 2
The Resident Evil 2 Remake more than delivered on the promises it made as a game. While it does have DX12 support the DX11 implementation is far superior and because of that, we will be sticking to DX11 for this title. We take our performance measurements from when Leo and Claire are first separated and as Leon, we have to make our way through the burning street, down an alleyway, and across to the Police Station gates.
Borderlands 3 has made its way into the test lineup thanks to strong demand by gamers and simply delivering MORE Borderlands. This game is rather intensive after the Medium preset and since this is a budget focused 1080p card Medium it is. We tested using the built-in benchmark utility