Nightdive Wants to Make an Unreal Tournament Remaster

Alessio Palumbo
Unreal Tournament Nightdive

US Vancouver-based game developer Nightdive Studios is primarily known to games for its remasters and remakes, such as the System Shock remake due to be released this year on PC, PlayStation 4, and Xbox One with Prime Matter publishing.

However, Nightdive also worked on the Quake Remaster that dropped in August 2021 featuring a bunch of additions such as up to 4K and widescreen resolution support, enhanced models, dynamic and colored lighting, anti-aliasing, depth of field, the original, atmospheric soundtrack and theme song by Trent Reznor, the all-new “Dimension of the Machine” expansion and Horde Mode, local multiplayer, online multiplayer (with crossplay and dedicated server support for online matchmaking), and more.

Related Story Epic Shuts Servers for Most Classic Unreal, Rock Band Games; Unreal Tournament 3 Going F2P

Last Saturday, Nightdive Studios CEO Stephen Kick said on Twitter that the game developer would like to make an Unreal Tournament remaster and even had mutual friend Cliff 'CliffyB' Bleszinski reach out to Epic Games boss Tim Sweeney about it. Kick then added fans should show support for the idea with Sweeney himself if they want it to become a reality.

It's been a long time since Unreal Tournament got a proper game, that's for sure. The last one, Unreal Tournament 3, launched all the way back in November 2007. Epic also worked on a new installment based on Unreal Engine 4, but this version remained in Alpha state and was never completed due to Epic switching focus to Fortnite. Development officially ceased in late 2018, though the last Unreal Tournament Alpha update was released on June 28th, 2017.

Would you like to see an Unreal Tournament remaster from Nightdive? Let us know in the comments.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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