RTX Remix Shown Working in UT 2004 and Restaurant Empire 2, Too

Alessio Palumbo
RTX Remix UT 2004

Following the successful attempt of injecting RTX Remix (through Portal RTX) into games like Half-Life 2, Max Payne, and SWAT 4, modders and enterprising PC gamers are trying to add the RTX Remix renderer into other classics. The latest two confirmed to be working are Unreal Tournament 2004 and Restaurant Empire 2.

Unreal Tournament 2004 is considered one of the best examples of the then-thriving arena-based multiplayer first-person shooter genre. The game developed by Epic and Digital Extremes received unanimous critical acclaim when it launched in March 2004, as testified by the high Metacritic score of 93/100. 

Related Story World of Warcraft’s Stormwind Looks Stunning in This New RTX Remix Showcase

YouTuber Aureate Dominus posted a gameplay video showing UT 2004 enhanced by RTX Remix, which is pretty cool to see.

Meanwhile, on ResetEra, user A2Z90 took some pictures of RTX Remix dropped into Restaurant Empire 2, a business simulation game released by Enlight Software in June 2009. According to A2Z90, the RTX Remix renderer works well but also makes navigating in-game menus quite painful.

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As a reminder, this is not the full-fledged official tool from NVIDIA, which is yet to be released. As such, all kinds of problems are to be expected, not to mention that textures cannot be up-rezzed with the AI tool or that the roughness of the materials cannot be easily tweaked, which means everything looks shiny.

Still, this won't stop modders and curious PC gamers in their attempts to inject RTX Remix into old classics, at least until NVIDIA releases the official tool. Stay tuned for more.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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