Mikami: GhostWire Tokyo Is a Completely New Type of Game, It’s Been in Pre-Production for Years

Alessio Palumbo
GhostWire Tokyo

It's been a long time since we heard anything about GhostWire Tokyo, the intriguing action/adventure game with horror elements announced by Tango GameWorks during Bethesda's E3 2019 press conference. In fact, fans might have been a bit worried about the state of the game given that director Ikumi Nakamura left Tango GameWorks back in September 2019.

Thankfully, in a new interview with IGN, Tango GameWorks Executive Producer Shinji Mikami shared a few new tidbits on GhostWire Tokyo, describing it as a completely new type of game and adding that it's been in pre-production for a few years. However, it seems like everything might be going smoothly now.

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GhostWire Tokyo is a completely new type of game so I really hope people look forward to it. We started with the idea that the director Ikumi Nakamura had and the idea that she wanted to make. The initial team started with about five people and we worked on it for six months. We then expanded to 10 people and we worked on it for a few years before we went into full production.

This is probably the longest I’ve taken on any game I’ve made in the past. I came on to assist the team around the beginning of 2019.

To clarify exactly how involved Mikami, a legend in the games industry known for Resident Evil, Dino Crisis, Devil May Cry, Vanquish and The Evil Within, is with GhostWire Tokyo Tango GameWorks PR shared the following information in the interview.

Mr. Mikami is talking about the GhostWire Tokyo team here, and for projects where he isn't the director he respects the director's opinions and focuses on only assisting the director, so when he says he's "assisting" he's not being humble. However, Mr. Mikami is the executive producer at Tango and has vast experience making games, so he helps the director make the game “more fun for the player."

We're certainly hoping to learn more about GhostWire Tokyo soon. The official blurb does make it sound different from Mikami's previous games.

After strange disappearances hit Tokyo’s population, it’s up to you to uncover the source and purge the city of a strange, new evil. Armed with your own mysterious spectral abilities, you will face down the occult, unravel conspiracy theories and experience urban legends like never before.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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