Marvel Ultimate Alliance 3 Announced as a Nintendo Switch Exclusive, Developed by Team NINJA

Alessio Palumbo
Marvel Ultimate Alliance 3: The Black Order

Marvel Ultimate Alliance 3 got a surprise announcement last night at The Game Awards 2018. Even more surprising is that it will be an exclusive for the Nintendo Switch console, despite being developed by KOEI TECMO's internal studio Team NINJA (Nioh, Ninja Gaiden, Dead or Alive).

Mike Jones, Vice President & Executive Producer at Marvel Games, said:

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As longtime fans of the franchise, we could not be prouder and more excited to bring back ULTIMATE ALLIANCE with its biggest game yet. MARVEL ULTIMATE ALLIANCE is all about teaming up with your friends and creating your own 'dream team' of SuperHeroes to go on adventures across the Marvel Universe, and Nintendo Switch is perfect for delivering on that promise of cooperative gameplay and shared experiences.

Doug Bowser, Nintendo of America’s Senior Vice President of Sales and Marketing, added:

The MARVEL ULTIMATE ALLIANCE games have been beloved by fans for more than a decade, and this new installment on Nintendo Switch will deliver even more of the thrills and heroics that the franchise is known for. Thanks to our partnership with Marvel, the fate of the Marvel Universe will literally be in the hands of Nintendo Switch players, whether they’re at home or on the go.

There will be a vast character roster of beloved Marvel superheroes, including the Avengers, the X-Men and the Guardians of the Galaxy. Marvel Ultimate Alliance 3 features an original story focused on the threat posed by Thanos and his Black Order. As in previous franchise entries, up to four players will be able to join on the co-op action either online, offline via wireless linkup or even by passing Joy-Cons around. This time, players may choose the traditional top-down perspective or a more zoomed in, 'heroic' view.

Marvel Ultimate Alliance 3: The Black Order is scheduled to release next year.

Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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