Kena: Bridge of Spirits Just Got Delayed into Q1 2021

Alessio Palumbo
Kena

Developer Emberlab announced the delay of Kena: Bridge of Spirits from its original Holiday 2020 launch window into the first quarter of next year.

The Ember Lab Team is overwhelmed and humbled by the positive response and outpouring of support for Kena: Bridge of Spirits. Your kind words and excitement for the game have been an inspiration to the team.

This year has brought many challenges and our transition to working from home has caused development to move slower than we hoped. For this reason, we have made the difficult decision to delay the release of Kena: Bridge of Spirits to Q1 2021. We have not made this decision lightly, but feel it is best for the game and well-being of the team. We will use this time to give the game the polish it deserves and deliver an experience that meets our vision and your expectations.

We look forward to sharing more about Kena in the coming months and delivering an amazing experience early next year.

The game will be released on PlayStation 4, PlayStation 5 (with special optimizations for loading times and the DualSense controller) and PC via the Epic Games store.

Related Story Kena: Bridge of Spirits Anniversary Update Review – Trials of the Mountain Shrine

The Story

Kena, a young Spirit Guide, travels to an abandoned village in search of the sacred mountain shrine.  She struggles to uncover the secrets of this forgotten community hidden in an overgrown forest where wandering spirits are trapped.

Find the Rot

Timid and illusive spirits scattered throughout the forest. They maintain balance by decomposing dead and rotting elements.

Key Features

  • Build Your Team: Find and collect Rot to gain powerful abilities, make discoveries, and transform the environment.
  • Explore: A forgotten village and a strange curse. Draw on the power of the Spirit Realm to restore this once-majestic world.
  • Fast-Paced Combat: Spirits have become corrupt, trapped and unable to move on, challenging Kena at every turn.
Alessio Palumbo Photo

About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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