GeForce Game Ready Driver 391.35 Out Now; Optimized for Far Cry 5, Packed with Security Updates

Alessio Palumbo

NVIDIA just posted the latest GeForce Game Ready driver (391.35), available now via GeForce Experience or the official website (for Windows 10 64-bit). This Game Ready driver is optimized for Far Cry 5, Ubisoft's open world first-person shooter due for release today.

Keith will now be able to complete his benchmarks, so look forward to that shortly. Meanwhile, you can check his test run on the Ryzen 5 2400G as well as Kai's review of the game.

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The full release notes of Game Ready driver 391.35 also reveal that a handful of security updates were packed in by NVIDIA, detailed below.

Security Updates in this Release

  • CVE-2018-6247 - Vulnerability in the kernel mode layer (nvlddmkm.sys) handler for DxgkDdiEscape where a NULL pointer dereference may lead to Denial of Service or Escalation of Privileges
  • CVE-2018-6248 - Vulnerability in the kernel mode layer handler for DxgkDdiEscape where the software uses a sequential operation to read or write a buffer, but it uses an incorrect length value that causes it to access memory that is outside of the bounds of the buffer which may lead to denial of service or possible escalation of privileges
  • CVE-2018-6249 - Vulnerability in kernel mode layer handler where a NULL pointer dereference may lead to denial of service or potential escalation of privileges
  • CVE-2018-6250 - Vulnerability in the kernel mode layer (nvlddmkm.sys) handler for DxgkDdiEscape where a NULL pointer dereference occurs which may lead to denial of service or possible escalation of privileges
  • CVE-2018-6251 - Vulnerability in Directx 10 Usermode driver, where specially crafted pixel shader can cause writing to unallocated memory which may lead to denial of service or potential code execution
  • CVE-2018-6252 - Vulnerability in the kernel mode layer handler for DxgkDdiEscape where the software allows an actor access to restricted functionality that is unnecessary to production usage, and which may result in denial of service
  • CVE-2018-6253 - Vulnerability in DirectX and OpenGL Usermode drivers where specially crafted pixel shader can cause infinite recursion which may lead to denial of service

Fixed Issues in this Release

  • GeForce 3D Profile Manager tool can't import profiles
  • [GeForce Experience]: Memory leak occurs leading to poor game performance when using NVIDIA Freestyle
  • [NVIDIA Control Panel][SLI][Diablo III]: With V-Sync on and SLI enabled, the game freezes after switching windows (ALT+TAB) a few times
  • [Notebook]: The driver may fail to initialize the GPU

Added or updated the following SLI profiles:

  • GRIP
  • WRC 7

Added or updated the following 3D Vision profiles:

  • Far Cry - Not recommended
  • GRIP - Excellent
  • The Talos Principle - Excellent
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About the author: With over two decades of experience in gaming journalism, Alessio Palumbo has led the gaming vertical at Wccftech since August 2015. He started working at a young age for Italian websites like Everyeye.it, Gamestar.it, Nextgame.it, and Multiplayer.it before kickstarting the indie English-language publication Worlds Factory as its founder and Editor in Chief. In the last decade, he has coordinated the overall output of Wccftech's gaming section, managed PR relations, assigned reviews, produced daily news coverage, edited gaming content as needed, and delivered game reviews. Arguably, his trademark content is the long series of exclusive developer interviews that have been cited by Wikipedia and by the biggest news media and gaming publications. His passion for technology also makes him knowledgeable when it comes to gaming hardware and tech. His favorite genres include RPGs, MMORPGs, and action/adventure games.

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